source: opengl-game/consts.hpp@ c61323a

feature/imgui-sdl points-test
Last change on this file since c61323a was c61323a, checked in by Dmitry Portnoy <dmp1488@…>, 5 years ago

Implement processEvents() and pollEvent() for GameGui_GLFW and re-implement the main loop in opengl-game using those functions

  • Property mode set to 100644
File size: 348 bytes
Line 
1#ifndef _RTWO_CONSTS_H
2#define _RTWO_CONSTS_H
3
4#define GAME_VERSION "0.01.000"
5
6#define RTWO_SUCCESS true
7#define RTWO_ERROR false
8
9#define CRASH_LOG_FILE "crash.log"
10
11// TODO: Would prefer to use enums, but couldn't find a great way to use them in bitmasks
12constexpr unsigned char GUI_FLAGS_WINDOW_FULLSCREEN { 1 << 0 };
13
14#endif // _RTWO_CONSTS_H
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