source:
opengl-game/crash-logger.hpp@
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1 | #ifndef CRASH_LOGGER_H |
2 | #define CRASH_LOGGER_H |
3 | |
4 | class CrashLogger { |
5 | public: |
6 | CrashLogger(int(*mainFunc)(int, char*[]), int argc, char* argv[]); |
7 | ~CrashLogger(); |
8 | }; |
9 | |
10 | #endif |
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