feature/imgui-sdl
points-test
Last change
on this file since 4762301 was adb104f, checked in by Dmitry Portnoy <dmp1488@…>, 6 years ago |
Make the explosion shader only emit particles for a short time instead of forever and make it look more like an explosion
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Property mode
set to
100644
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File size:
136 bytes
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1 | #version 410 core
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2 |
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3 | in float opacity;
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4 |
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5 | out vec4 frag_color;
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6 |
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7 | void main() {
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8 | frag_color = vec4(1.0, opacity * opacity, 0.0, opacity);
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9 | }
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