source:
opengl-game/gl-shaders
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
ship.vert | 932 bytes | 4d84c72 | 5 years | Move the OpenGL shaders to a gl-shaders folder | |
ship.frag | 1.6 KB | 2ff4d3e | 4 years | Change the light properties in the OpenGLRef ship shader to match … | |
laser.vert | 474 bytes | 6d95ade | 4 years | In OpenGLRef, stop passing position_eye from the laser vertex shader … | |
laser.frag | 510 bytes | 6d95ade | 4 years | In OpenGLRef, stop passing position_eye from the laser vertex shader … | |
explosion.vert | 1.2 KB | 52a02e6 | 4 years | Add a primitive topology parameter to the GraphicsPipeline_Vulkan … | |
explosion.frag | 136 bytes | 4d84c72 | 5 years | Move the OpenGL shaders to a gl-shaders folder | |
asteroid.vert | 1.1 KB | 4d84c72 | 5 years | Move the OpenGL shaders to a gl-shaders folder | |
asteroid.frag | 1.6 KB | 4d84c72 | 5 years | Move the OpenGL shaders to a gl-shaders folder |
|
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