#ifndef _OPENGL_GAME_H #define _OPENGL_GAME_H #include "game-gui-glfw.hpp" const int SCREEN_WIDTH = 800; const int SCREEN_HEIGHT = 600; class OpenGLGame { public: OpenGLGame(); ~OpenGLGame(); void run(); private: GameGui* gui; GLFWwindow* window; bool initWindow(); void initOpenGL(); void mainLoop(); void cleanup(); }; #endif // _OPENGL_GAME_H