source: opengl-game/opengl-game.hpp@ 502bd0b

feature/imgui-sdl points-test
Last change on this file since 502bd0b was f133da0, checked in by Dmitry Portnoy <dmp1488@…>, 5 years ago

Add renderScene and renderUI functions to openglgame and use IMGUI to render the main menu

  • Property mode set to 100644
File size: 727 bytes
Line 
1#ifndef _OPENGL_GAME_H
2#define _OPENGL_GAME_H
3
4#include "IMGUI/imgui.h"
5#include "imgui_impl_glfw_gl3.h"
6
7#include "game-gui-glfw.hpp"
8
9class OpenGLGame {
10 public:
11 OpenGLGame();
12 ~OpenGLGame();
13
14 void run(int width, int height, unsigned char guiFlags);
15
16 private:
17 GameGui* gui;
18 GLFWwindow* window;
19
20 bool initWindow(int width, int height, unsigned char guiFlags);
21 void initOpenGL();
22 void mainLoop();
23 void renderScene();
24 void renderUI();
25 void cleanup();
26};
27
28void APIENTRY opengl_debug_callback(
29 GLenum source,
30 GLenum type,
31 GLuint id,
32 GLenum severity,
33 GLsizei length,
34 const GLchar* message,
35 const void* userParam
36);
37
38#endif // _OPENGL_GAME_H
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