feature/imgui-sdl
points-test
Last change
on this file since d8cb15e was d8cb15e, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 5 years ago |
Implement GetError() in game-gui-glfw and start using game-gui-glfw in opengl-game to show a window
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Property mode
set to
100644
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File size:
412 bytes
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1 | #ifndef _OPENGL_GAME_H
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2 | #define _OPENGL_GAME_H
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3 |
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4 | #include "game-gui-glfw.hpp"
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5 |
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6 | const int SCREEN_WIDTH = 800;
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7 | const int SCREEN_HEIGHT = 600;
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8 |
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9 | class OpenGLGame {
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10 | public:
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11 | OpenGLGame();
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12 | ~OpenGLGame();
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13 |
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14 | void run();
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15 |
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16 | private:
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17 | GameGui* gui;
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18 | GLFWwindow* window;
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19 |
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20 | bool initWindow();
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21 | void initOpenGL();
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22 | void mainLoop();
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23 | void cleanup();
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24 | };
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25 |
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26 | #endif // _OPENGL_GAME_H
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