feature/imgui-sdl
points-test
Last change
on this file since 8a6d19d was 8a6d19d, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 8 years ago |
Implement movement in a basic 3D scene and add some examples from the new OpenGL tutorials site
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100644
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File size:
285 bytes
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1 | #version 330 core
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2 |
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3 | // Interpolated values from the vertex shaders
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4 | in vec3 fragmentColor;
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5 |
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6 | // Ouput data
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7 | out vec3 color;
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8 |
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9 | void main(){
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10 |
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11 | // Output color = color specified in the vertex shader,
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12 | // interpolated between all 3 surrounding vertices
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13 | color = fragmentColor;
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14 |
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15 | }
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