source: opengl-game/shaders/SimpleVertexShader.vertexshader@ 80de39d

feature/imgui-sdl points-test
Last change on this file since 80de39d was 8a6d19d, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 7 years ago

Implement movement in a basic 3D scene and add some examples from the new OpenGL tutorials site

  • Property mode set to 100644
File size: 247 bytes
Line 
1#version 330 core
2
3// Input vertex data, different for all executions of this shader.
4layout(location = 0) in vec3 vertexPosition_modelspace;
5
6void main(){
7
8 gl_Position.xyz = vertexPosition_modelspace;
9 gl_Position.w = 1.0;
10
11}
12
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