feature/imgui-sdl
points-test
Last change
on this file since be34c9a was 4befb76, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 5 years ago |
Create a bash script for compiling shaders to SPIR-V files
|
-
Property mode
set to
100644
|
File size:
199 bytes
|
Line | |
---|
1 | #version 450
|
---|
2 | #extension GL_ARB_separate_shader_objects : enable
|
---|
3 |
|
---|
4 | layout(location = 0) in vec3 fragColor;
|
---|
5 |
|
---|
6 | layout(location = 0) out vec4 outColor;
|
---|
7 |
|
---|
8 | void main() {
|
---|
9 | outColor = vec4(fragColor, 1.0);
|
---|
10 | }
|
---|
Note:
See
TracBrowser
for help on using the repository browser.