source: opengl-game/shaders@ a52ba87

feature/imgui-sdl points-test
Name Size Rev Age Author Last Change
../
ship.vert 1.4 KB a79be34   5 years dmitry.portnoy Finish copying the ship pipeline to VulkanGame
ship.frag 1.9 KB 22217d4   5 years dmitry.portnoy Make the view and projection matrices instaces variables of the …
scene.vert 686 bytes 5a1ace0   5 years dmitry.portnoy In VulkanGame, add objIndex to scene objects, use it in the scene …
scene.frag 332 bytes 055750a   5 years dmitry.portnoy In VulkanGame, use SSBOs in the ship and scene shaders to store …
overlay.vert 279 bytes f00ee54   5 years dmp1488 Refactor the code to allow different graphics pipelines to use …
overlay.frag 269 bytes f00ee54   5 years dmp1488 Refactor the code to allow different graphics pipelines to use …
asteroid.vert 1.5 KB 4ece3bf   5 years dmitry.portnoy In VulkanGame, add the ability to delete asteroids and move them at a …
asteroid.frag 1.8 KB 3e8cc8b   5 years dmitry.portnoy In VulkanGame, add the asteroid shader pipeline and start implementing …
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