source: opengl-game/shaders@ 80edd70

feature/imgui-sdl points-test
Name Size Rev Age Author Last Change
../
shader.frag 199 bytes 4befb76   5 years dmitry.portnoy Create a bash script for compiling shaders to SPIR-V files
shader.vert 220 bytes 80edd70   5 years dmp1488 Use a vertex buffer to store the points to be rendered
  • Property mode set to 040000
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