source:
opengl-game/shaders@
80edd70
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
shader.frag | 199 bytes | 4befb76 | 5 years | Create a bash script for compiling shaders to SPIR-V files | |
shader.vert | 220 bytes | 80edd70 | 5 years | Use a vertex buffer to store the points to be rendered |
|
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