source:
opengl-game/shaders@
e1308e8
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
overlay.frag | 269 bytes | f00ee54 | 5 years | Refactor the code to allow different graphics pipelines to use … | |
overlay.vert | 279 bytes | f00ee54 | 5 years | Refactor the code to allow different graphics pipelines to use … | |
scene.frag | 332 bytes | f00ee54 | 5 years | Refactor the code to allow different graphics pipelines to use … | |
scene.vert | 519 bytes | f00ee54 | 5 years | Refactor the code to allow different graphics pipelines to use … | |
ship.frag | 1.3 KB | e1308e8 | 5 years | In VulkanGame, add normals to the ship pipeline and get lighting to work | |
ship.vert | 1.4 KB | e1308e8 | 5 years | In VulkanGame, add normals to the ship pipeline and get lighting to work |
|
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