source: opengl-game/space-game.cpp@ 850e84c

feature/imgui-sdl points-test
Last change on this file since 850e84c was 850e84c, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 5 years ago

Create space-game.cpp, which will be the original opengl game re-implemented in Vulkan.

  • Property mode set to 100644
File size: 409 bytes
RevLine 
[850e84c]1int main(int argc, char* argv[]) {
2
3#ifdef NDEBUG
4 cout << "DEBUGGING IS OFF" << endl;
5#else
6 cout << "DEBUGGING IS ON" << endl;
7#endif
8
9 cout << "Starting Vulkan game..." << endl;
10
11 VulkanGame game;
12
13 try {
14 game.run();
15 } catch (const exception& e) {
16 cerr << e.what() << endl;
17 return EXIT_FAILURE;
18 }
19
20 cout << "Finished running the game" << endl;
21
22 return EXIT_SUCCESS;
23}
Note: See TracBrowser for help on using the repository browser.