source: opengl-game/test.vert@ 8b7cfcf

feature/imgui-sdl points-test
Last change on this file since 8b7cfcf was 8b7cfcf, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 7 years ago

Allow each vertex to have its own color

  • Property mode set to 100644
File size: 352 bytes
Line 
1#version 410
2
3// using layout() doens't work on OSX, so use glBindAttribLocation() in the C++ code instead
4// layout(position = 0) in vec3 vertex_position;
5// layout(position = 1) in vec3 vertex_color;
6
7in vec3 vertex_position;
8in vec3 vertex_color;
9
10out vec3 color;
11
12void main() {
13 color = vertex_color;
14 gl_Position = vec4(vertex_position, 1.0);
15}
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