source: opengl-game/upgrade-TODO.txt@ 17714b8

feature/imgui-sdl points-test
Last change on this file since 17714b8 was 17714b8, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 5 years ago

Update the README and makefile to correctly setup and build vulkangame with SDL2 on Ubuntu

  • Property mode set to 100644
File size: 680 bytes
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1- Upgrade the UI from ImGui to SDL
2 - Could probably use the existing window / event system
3 - Create buttons with text and events in SDL
4- Create shader configs in Vulkan and sample vertex data for all the shaders currently used in OpenGL
5- Rewrite the system to store scene objects, copy their vertex data to vertex buffers and
6 resize the vertex buffers as needed to be used with Vulkan
7- Implement the ability to listen for mouse clicks and keystrokes
8 - Assuming SDL supports detecting key presses and key releases, re-implement the key state array
9 - On mouse clicks, re-implement the ability to detect clicks on scene objects
10- Implement the actual game functionality
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