[99d44b2] | 1 | #include "vulkan-game.hpp"
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[850e84c] | 2 |
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[cc4a8b5] | 3 | #define GLM_FORCE_RADIANS
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| 4 | #define GLM_FORCE_DEPTH_ZERO_TO_ONE
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| 5 |
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[6fc24c7] | 6 | #include <array>
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[f985231] | 7 | #include <chrono>
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[0df3c9a] | 8 | #include <iostream>
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[c1c2021] | 9 | #include <set>
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[0df3c9a] | 10 |
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[5edbd58] | 11 | #include "consts.hpp"
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[c559904] | 12 | #include "logger.hpp"
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[5edbd58] | 13 |
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[771b33a] | 14 | #include "utils.hpp"
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[c1d9b2a] | 15 |
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[0df3c9a] | 16 | using namespace std;
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[b794178] | 17 |
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[34bdf3a] | 18 | VulkanGame::VulkanGame(int maxFramesInFlight) : MAX_FRAMES_IN_FLIGHT(maxFramesInFlight) {
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[0df3c9a] | 19 | gui = nullptr;
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| 20 | window = nullptr;
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[1f25a71] | 21 | font = nullptr;
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| 22 | fontSDLTexture = nullptr;
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| 23 | imageSDLTexture = nullptr;
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[87c8f1a] | 24 |
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| 25 | currentFrame = 0;
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| 26 | framebufferResized = false;
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[15104a8] | 27 |
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[8e02b6b] | 28 | modelMvpMats = {};
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[3782d66] | 29 | shipMvpMats = {};
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[0df3c9a] | 30 | }
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| 31 |
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[99d44b2] | 32 | VulkanGame::~VulkanGame() {
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[0df3c9a] | 33 | }
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| 34 |
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[b6e60b4] | 35 | void VulkanGame::run(int width, int height, unsigned char guiFlags) {
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[2e77b3f] | 36 | cout << "DEBUGGING IS " << (ENABLE_VALIDATION_LAYERS ? "ON" : "OFF") << endl;
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| 37 |
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| 38 | cout << "Vulkan Game" << endl;
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| 39 |
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[c559904] | 40 | // This gets the runtime version, use SDL_VERSION() for the comppile-time version
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| 41 | // TODO: Create a game-gui function to get the gui version and retrieve it that way
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| 42 | SDL_GetVersion(&sdlVersion);
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| 43 |
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| 44 | // TODO: Refactor the logger api to be more flexible,
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| 45 | // esp. since gl_log() and gl_log_err() have issues printing anything besides stirngs
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| 46 | restart_gl_log();
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| 47 | gl_log("starting SDL\n%s.%s.%s",
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| 48 | to_string(sdlVersion.major).c_str(),
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| 49 | to_string(sdlVersion.minor).c_str(),
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| 50 | to_string(sdlVersion.patch).c_str());
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| 51 |
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| 52 | open_log();
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| 53 | get_log() << "starting SDL" << endl;
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| 54 | get_log() <<
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| 55 | (int)sdlVersion.major << "." <<
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| 56 | (int)sdlVersion.minor << "." <<
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| 57 | (int)sdlVersion.patch << endl;
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| 58 |
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[5edbd58] | 59 | if (initWindow(width, height, guiFlags) == RTWO_ERROR) {
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[0df3c9a] | 60 | return;
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| 61 | }
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[b6e60b4] | 62 |
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[0df3c9a] | 63 | initVulkan();
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[15104a8] | 64 | initMatrices();
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[0df3c9a] | 65 | mainLoop();
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| 66 | cleanup();
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[c559904] | 67 |
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| 68 | close_log();
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[0df3c9a] | 69 | }
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| 70 |
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[0ae182f] | 71 | // TODO: Make some more init functions, or call this initUI if the
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[c559904] | 72 | // amount of things initialized here keeps growing
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[b6e60b4] | 73 | bool VulkanGame::initWindow(int width, int height, unsigned char guiFlags) {
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[c559904] | 74 | // TODO: Put all fonts, textures, and images in the assets folder
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[0df3c9a] | 75 | gui = new GameGui_SDL();
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| 76 |
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[b6e60b4] | 77 | if (gui->init() == RTWO_ERROR) {
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[c559904] | 78 | // TODO: Also print these sorts of errors to the log
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[0df3c9a] | 79 | cout << "UI library could not be initialized!" << endl;
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[b6e60b4] | 80 | cout << gui->getError() << endl;
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[0df3c9a] | 81 | return RTWO_ERROR;
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| 82 | }
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| 83 |
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[b6e60b4] | 84 | window = (SDL_Window*) gui->createWindow("Vulkan Game", width, height, guiFlags & GUI_FLAGS_WINDOW_FULLSCREEN);
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[0df3c9a] | 85 | if (window == nullptr) {
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| 86 | cout << "Window could not be created!" << endl;
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[ed7c953] | 87 | cout << gui->getError() << endl;
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[0df3c9a] | 88 | return RTWO_ERROR;
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| 89 | }
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| 90 |
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[b6e60b4] | 91 | cout << "Target window size: (" << width << ", " << height << ")" << endl;
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[a6f6833] | 92 | cout << "Actual window size: (" << gui->getWindowWidth() << ", " << gui->getWindowHeight() << ")" << endl;
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[b6e60b4] | 93 |
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[c1d9b2a] | 94 | renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
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| 95 | if (renderer == nullptr) {
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| 96 | cout << "Renderer could not be created!" << endl;
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| 97 | cout << gui->getError() << endl;
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| 98 | return RTWO_ERROR;
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| 99 | }
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| 100 |
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[b794178] | 101 | SDL_VERSION(&sdlVersion);
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| 102 |
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[1f25a71] | 103 | cout << "SDL " << sdlVersion.major << "." << sdlVersion.minor << "." << sdlVersion.patch << endl;
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| 104 |
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| 105 | font = TTF_OpenFont("assets/fonts/lazy.ttf", 28);
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| 106 | if (font == nullptr) {
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| 107 | cout << "Failed to load lazy font! SDL_ttf Error: " << TTF_GetError() << endl;
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| 108 | return RTWO_ERROR;
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| 109 | }
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| 110 |
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| 111 | SDL_Surface* fontSDLSurface = TTF_RenderText_Solid(font, "Great success!", { 255, 255, 255 });
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| 112 | if (fontSDLSurface == nullptr) {
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| 113 | cout << "Unable to render text surface! SDL_ttf Error: " << TTF_GetError() << endl;
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| 114 | return RTWO_ERROR;
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| 115 | }
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| 116 |
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| 117 | fontSDLTexture = SDL_CreateTextureFromSurface(renderer, fontSDLSurface);
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| 118 | if (fontSDLTexture == nullptr) {
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| 119 | cout << "Unable to create texture from rendered text! SDL Error: " << SDL_GetError() << endl;
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| 120 | SDL_FreeSurface(fontSDLSurface);
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| 121 | return RTWO_ERROR;
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| 122 | }
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| 123 |
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| 124 | SDL_FreeSurface(fontSDLSurface);
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| 125 |
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| 126 | // TODO: Load a PNG instead
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| 127 | SDL_Surface* imageSDLSurface = SDL_LoadBMP("assets/images/spaceship.bmp");
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| 128 | if (imageSDLSurface == nullptr) {
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| 129 | cout << "Unable to load image " << "spaceship.bmp" << "! SDL Error: " << SDL_GetError() << endl;
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| 130 | return RTWO_ERROR;
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| 131 | }
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| 132 |
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| 133 | imageSDLTexture = SDL_CreateTextureFromSurface(renderer, imageSDLSurface);
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| 134 | if (imageSDLTexture == nullptr) {
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| 135 | cout << "Unable to create texture from BMP surface! SDL Error: " << SDL_GetError() << endl;
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| 136 | SDL_FreeSurface(imageSDLSurface);
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| 137 | return RTWO_ERROR;
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| 138 | }
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| 139 |
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| 140 | SDL_FreeSurface(imageSDLSurface);
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| 141 |
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[b794178] | 142 | // In SDL 2.0.10 (currently, the latest), SDL_TEXTUREACCESS_TARGET is required to get a transparent overlay working
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| 143 | // However, the latest SDL version available through homebrew on Mac is 2.0.9, which requires SDL_TEXTUREACCESS_STREAMING
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| 144 | // I tried building sdl 2.0.10 (and sdl_image and sdl_ttf) from source on Mac, but had some issues, so this is easier
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| 145 | // until the homebrew recipe is updated
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| 146 | if (sdlVersion.major == 2 && sdlVersion.minor == 0 && sdlVersion.patch == 9) {
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| 147 | uiOverlay = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_STREAMING,
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| 148 | gui->getWindowWidth(), gui->getWindowHeight());
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| 149 | } else {
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| 150 | uiOverlay = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_TARGET,
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| 151 | gui->getWindowWidth(), gui->getWindowHeight());
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| 152 | }
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| 153 |
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| 154 | if (uiOverlay == nullptr) {
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| 155 | cout << "Unable to create blank texture! SDL Error: " << SDL_GetError() << endl;
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[1f25a71] | 156 | return RTWO_ERROR;
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[b794178] | 157 | }
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| 158 | if (SDL_SetTextureBlendMode(uiOverlay, SDL_BLENDMODE_BLEND) != 0) {
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| 159 | cout << "Unable to set texture blend mode! SDL Error: " << SDL_GetError() << endl;
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[1f25a71] | 160 | return RTWO_ERROR;
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[b794178] | 161 | }
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| 162 |
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[cd487fb] | 163 | SDL_SetRenderTarget(renderer, uiOverlay);
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| 164 |
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[0df3c9a] | 165 | return RTWO_SUCCESS;
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| 166 | }
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| 167 |
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[99d44b2] | 168 | void VulkanGame::initVulkan() {
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[c1d9b2a] | 169 | const vector<const char*> validationLayers = {
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| 170 | "VK_LAYER_KHRONOS_validation"
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| 171 | };
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[fe5c3ba] | 172 | const vector<const char*> deviceExtensions = {
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| 173 | VK_KHR_SWAPCHAIN_EXTENSION_NAME
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| 174 | };
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[c1d9b2a] | 175 |
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| 176 | createVulkanInstance(validationLayers);
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| 177 | setupDebugMessenger();
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[90a424f] | 178 | createVulkanSurface();
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[fe5c3ba] | 179 | pickPhysicalDevice(deviceExtensions);
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[c1c2021] | 180 | createLogicalDevice(validationLayers, deviceExtensions);
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[502bd0b] | 181 | createSwapChain();
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[f94eea9] | 182 | createImageViews();
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[6fc24c7] | 183 | createRenderPass();
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[fa9fa1c] | 184 | createCommandPool();
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[7d2b0b9] | 185 |
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[603b5bc] | 186 | createImageResources();
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| 187 | createFramebuffers();
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| 188 |
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[f97c5e7] | 189 | // TODO: Figure out how much of ubo creation and associated variables should be in the pipeline class
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| 190 | // Maybe combine the ubo-related objects into a new class
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| 191 |
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| 192 | initGraphicsPipelines();
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| 193 |
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| 194 | modelPipeline.addAttribute(VK_FORMAT_R32G32B32_SFLOAT, offset_of(&ModelVertex::pos));
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| 195 | modelPipeline.addAttribute(VK_FORMAT_R32G32B32_SFLOAT, offset_of(&ModelVertex::color));
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| 196 | modelPipeline.addAttribute(VK_FORMAT_R32G32_SFLOAT, offset_of(&ModelVertex::texCoord));
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| 197 |
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| 198 | createUniformBuffers<UBO_MvpMat>(uniformBuffers, uniformBuffersMemory, uniformBufferInfoList);
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| 199 |
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| 200 | modelPipeline.addDescriptorInfo(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
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| 201 | VK_SHADER_STAGE_VERTEX_BIT, &uniformBufferInfoList);
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| 202 | modelPipeline.addDescriptorInfo(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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| 203 | VK_SHADER_STAGE_FRAGMENT_BIT, &floorTextureImageDescriptor);
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[5a0242e] | 204 |
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| 205 | modelPipeline.addObject({
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| 206 | {{-0.5f, -0.5f, -2.0f}, {1.0f, 0.0f, 0.0f}, {0.0f, 1.0f}},
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| 207 | {{ 0.5f, -0.5f, -2.0f}, {0.0f, 1.0f, 0.0f}, {1.0f, 1.0f}},
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| 208 | {{ 0.5f, 0.5f, -2.0f}, {0.0f, 0.0f, 1.0f}, {1.0f, 0.0f}},
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| 209 | {{-0.5f, 0.5f, -2.0f}, {1.0f, 1.0f, 1.0f}, {0.0f, 0.0f}}
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| 210 | }, {
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| 211 | 0, 1, 2, 2, 3, 0
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| 212 | }, commandPool, graphicsQueue);
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| 213 |
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| 214 | modelPipeline.addObject({
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| 215 | {{-0.5f, -0.5f, -1.5f}, {1.0f, 0.0f, 0.0f}, {0.0f, 1.0f}},
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| 216 | {{ 0.5f, -0.5f, -1.5f}, {0.0f, 1.0f, 0.0f}, {1.0f, 1.0f}},
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| 217 | {{ 0.5f, 0.5f, -1.5f}, {0.0f, 0.0f, 1.0f}, {1.0f, 0.0f}},
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| 218 | {{-0.5f, 0.5f, -1.5f}, {1.0f, 1.0f, 1.0f}, {0.0f, 0.0f}}
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| 219 | }, {
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| 220 | 0, 1, 2, 2, 3, 0
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| 221 | }, commandPool, graphicsQueue);
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[87c8f1a] | 222 |
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[b8777b7] | 223 | modelPipeline.createDescriptorSetLayout();
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| 224 | modelPipeline.createPipeline("shaders/scene-vert.spv", "shaders/scene-frag.spv");
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| 225 | modelPipeline.createDescriptorPool(swapChainImages);
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| 226 | modelPipeline.createDescriptorSets(swapChainImages);
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[7d2b0b9] | 227 |
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[f97c5e7] | 228 | overlayPipeline.addAttribute(VK_FORMAT_R32G32B32_SFLOAT, offset_of(&OverlayVertex::pos));
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| 229 | overlayPipeline.addAttribute(VK_FORMAT_R32G32_SFLOAT, offset_of(&OverlayVertex::texCoord));
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| 230 |
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| 231 | overlayPipeline.addDescriptorInfo(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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| 232 | VK_SHADER_STAGE_FRAGMENT_BIT, &sdlOverlayImageDescriptor);
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[771b33a] | 233 |
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[5a0242e] | 234 | overlayPipeline.addObject({
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| 235 | {{-1.0f, 1.0f, 0.0f}, {0.0f, 1.0f}},
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| 236 | {{ 1.0f, 1.0f, 0.0f}, {1.0f, 1.0f}},
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| 237 | {{ 1.0f, -1.0f, 0.0f}, {1.0f, 0.0f}},
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| 238 | {{-1.0f, -1.0f, 0.0f}, {0.0f, 0.0f}}
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| 239 | }, {
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| 240 | 0, 1, 2, 2, 3, 0
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| 241 | }, commandPool, graphicsQueue);
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[87c8f1a] | 242 |
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[b8777b7] | 243 | overlayPipeline.createDescriptorSetLayout();
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| 244 | overlayPipeline.createPipeline("shaders/overlay-vert.spv", "shaders/overlay-frag.spv");
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| 245 | overlayPipeline.createDescriptorPool(swapChainImages);
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| 246 | overlayPipeline.createDescriptorSets(swapChainImages);
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[7d2b0b9] | 247 |
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[3782d66] | 248 | shipPipeline.addAttribute(VK_FORMAT_R32G32B32_SFLOAT, offset_of(&ShipVertex::pos));
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| 249 | shipPipeline.addAttribute(VK_FORMAT_R32G32B32_SFLOAT, offset_of(&ShipVertex::color));
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| 250 |
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| 251 | createUniformBuffers<UBO_MvpMat>(uniformBuffers_shipPipeline, uniformBuffersMemory_shipPipeline, uniformBufferInfoList_shipPipeline);
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| 252 |
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| 253 | shipPipeline.addDescriptorInfo(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
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| 254 | VK_SHADER_STAGE_VERTEX_BIT, &uniformBufferInfoList_shipPipeline);
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| 255 |
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| 256 | shipPipeline.addObject({
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| 257 | //back
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| 258 | {{ -0.5f, 0.3f, 0.0f}, {0.0f, 0.0f, 0.3f}},
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| 259 | {{ -0.5f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.3f}},
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| 260 | {{ 0.5f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.3f}},
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| 261 | {{ -0.5f, 0.3f, 0.0f}, {0.0f, 0.0f, 0.3f}},
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| 262 | {{ 0.5f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.3f}},
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| 263 | {{ 0.5f, 0.3f, 0.0f}, {0.0f, 0.0f, 0.3f}},
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| 264 |
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| 265 | // left back
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| 266 | {{ -0.5f, 0.3f, -2.0f}, {0.0f, 0.0f, 0.3f}},
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| 267 | {{ -0.5f, 0.0f, -2.0f}, {0.0f, 0.0f, 0.3f}},
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| 268 | {{ -0.5f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.3f}},
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| 269 | {{ -0.5f, 0.3f, -2.0f}, {0.0f, 0.0f, 0.3f}},
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| 270 | {{ -0.5f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.3f}},
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| 271 | {{ -0.5f, 0.3f, 0.0f}, {0.0f, 0.0f, 0.3f}},
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| 272 |
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| 273 | // right back
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| 274 | {{ 0.5f, 0.3f, 0.0f}, {0.0f, 0.0f, 0.3f}},
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| 275 | {{ 0.5f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.3f}},
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| 276 | {{ 0.5f, 0.0f, -2.0f}, {0.0f, 0.0f, 0.3f}},
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| 277 | {{ 0.5f, 0.3f, 0.0f}, {0.0f, 0.0f, 0.3f}},
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| 278 | {{ 0.5f, 0.0f, -2.0f}, {0.0f, 0.0f, 0.3f}},
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| 279 | {{ 0.5f, 0.3f, -2.0f}, {0.0f, 0.0f, 0.3f}},
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| 280 |
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| 281 | // left mid
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| 282 | {{-0.25f, 0.3f, -3.0f}, {0.0f, 0.0f, 0.3f}},
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| 283 | {{-0.25f, 0.0f, -3.0f}, {0.0f, 0.0f, 0.3f}},
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| 284 | {{ -0.5f, 0.0f, -2.0f}, {0.0f, 0.0f, 0.3f}},
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| 285 | {{-0.25f, 0.3f, -3.0f}, {0.0f, 0.0f, 0.3f}},
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| 286 | {{ -0.5f, 0.0f, -2.0f}, {0.0f, 0.0f, 0.3f}},
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| 287 | {{ -0.5f, 0.3f, -2.0f}, {0.0f, 0.0f, 0.3f}},
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| 288 |
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| 289 | // right mid
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| 290 | {{ 0.5f, 0.3f, -2.0f}, {0.0f, 0.0f, 0.3f}},
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| 291 | {{ 0.5f, 0.0f, -2.0f}, {0.0f, 0.0f, 0.3f}},
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| 292 | {{ 0.25f, 0.0f, -3.0f}, {0.0f, 0.0f, 0.3f}},
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| 293 | {{ 0.5f, 0.3f, -2.0f}, {0.0f, 0.0f, 0.3f}},
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| 294 | {{ 0.25f, 0.0f, -3.0f}, {0.0f, 0.0f, 0.3f}},
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| 295 | {{ 0.25f, 0.3f, -3.0f}, {0.0f, 0.0f, 0.3f}},
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| 296 |
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| 297 | // left front
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| 298 | {{ 0.0f, 0.0f, -3.5f}, {0.0f, 0.0f, 1.0f}},
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| 299 | {{-0.25f, 0.0f, -3.0f}, {0.0f, 0.0f, 1.0f}},
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| 300 | {{-0.25f, 0.3f, -3.0f}, {0.0f, 0.0f, 1.0f}},
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| 301 |
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| 302 | // right front
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| 303 | {{ 0.25f, 0.3f, -3.0f}, {0.0f, 0.0f, 1.0f}},
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| 304 | {{ 0.25f, 0.0f, -3.0f}, {0.0f, 0.0f, 1.0f}},
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| 305 | {{ 0.0f, 0.0f, -3.5f}, {0.0f, 0.0f, 1.0f}},
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| 306 |
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| 307 | // top back
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| 308 | {{ -0.5f, 0.3f, -2.0f}, {0.0f, 0.0f, 1.0f}},
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| 309 | {{ -0.5f, 0.3f, 0.0f}, {0.0f, 0.0f, 1.0f}},
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| 310 | {{ 0.5f, 0.3f, 0.0f}, {0.0f, 0.0f, 1.0f}},
|
---|
| 311 | {{ -0.5f, 0.3f, -2.0f}, {0.0f, 0.0f, 1.0f}},
|
---|
| 312 | {{ 0.5f, 0.3f, 0.0f}, {0.0f, 0.0f, 1.0f}},
|
---|
| 313 | {{ 0.5f, 0.3f, -2.0f}, {0.0f, 0.0f, 1.0f}},
|
---|
| 314 |
|
---|
| 315 | // bottom back
|
---|
| 316 | {{ -0.5f, 0.0f, 0.0f}, {0.0f, 0.0f, 1.0f}},
|
---|
| 317 | {{ -0.5f, 0.0f, -2.0f}, {0.0f, 0.0f, 1.0f}},
|
---|
| 318 | {{ 0.5f, 0.0f, 0.0f}, {0.0f, 0.0f, 1.0f}},
|
---|
| 319 | {{ 0.5f, 0.0f, 0.0f}, {0.0f, 0.0f, 1.0f}},
|
---|
| 320 | {{ -0.5f, 0.0f, -2.0f}, {0.0f, 0.0f, 1.0f}},
|
---|
| 321 | {{ 0.5f, 0.0f, -2.0f}, {0.0f, 0.0f, 1.0f}},
|
---|
| 322 |
|
---|
| 323 | // top mid
|
---|
| 324 | {{-0.25f, 0.3f, -3.0f}, {0.0f, 0.0f, 1.0f}},
|
---|
| 325 | {{ -0.5f, 0.3f, -2.0f}, {0.0f, 0.0f, 1.0f}},
|
---|
| 326 | {{ 0.5f, 0.3f, -2.0f}, {0.0f, 0.0f, 1.0f}},
|
---|
| 327 | {{ -0.25f, 0.3f, -3.0f}, {0.0f, 0.0f, 1.0f}},
|
---|
| 328 | {{ 0.5f, 0.3f, -2.0f}, {0.0f, 0.0f, 1.0f}},
|
---|
| 329 | {{ 0.25f, 0.3f, -3.0f}, {0.0f, 0.0f, 1.0f}},
|
---|
| 330 |
|
---|
| 331 | // bottom mid
|
---|
| 332 | {{ -0.5f, 0.0f, -2.0f}, {0.0f, 0.0f, 1.0f}},
|
---|
| 333 | {{-0.25f, 0.0f, -3.0f}, {0.0f, 0.0f, 1.0f}},
|
---|
| 334 | {{ 0.5f, 0.0f, -2.0f}, {0.0f, 0.0f, 1.0f}},
|
---|
| 335 | {{ 0.5f, 0.0f, -2.0f}, {0.0f, 0.0f, 1.0f}},
|
---|
| 336 | {{-0.25f, 0.0f, -3.0f}, {0.0f, 0.0f, 1.0f}},
|
---|
| 337 | {{ 0.25f, 0.0f, -3.0f}, {0.0f, 0.0f, 1.0f}},
|
---|
| 338 |
|
---|
| 339 | // top front
|
---|
| 340 | {{-0.25f, 0.3f, -3.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 341 | {{ 0.25f, 0.3f, -3.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 342 | {{ 0.0f, 0.0f, -3.5f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 343 |
|
---|
| 344 | // bottom front
|
---|
| 345 | {{ 0.25f, 0.0f, -3.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 346 | {{-0.25f, 0.0f, -3.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 347 | {{ 0.0f, 0.0f, -3.5f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 348 |
|
---|
| 349 | // left wing start back
|
---|
| 350 | {{ -1.5f, 0.3f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 351 | {{ -1.5f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 352 | {{ -0.5f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 353 | {{ -1.5f, 0.3f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 354 | {{ -0.5f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 355 | {{ -0.5f, 0.3f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 356 |
|
---|
| 357 | // left wing start top
|
---|
| 358 | {{ -0.5f, 0.3f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 359 | {{ -1.3f, 0.3f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 360 | {{ -1.5f, 0.3f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 361 | {{ -0.5f, 0.3f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 362 | {{ -1.5f, 0.3f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 363 | {{ -0.5f, 0.3f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 364 |
|
---|
| 365 | // left wing start front
|
---|
| 366 | {{ -0.5f, 0.3f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 367 | {{ -0.5f, 0.0f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 368 | {{ -1.3f, 0.0f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 369 | {{ -0.5f, 0.3f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 370 | {{ -1.3f, 0.0f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 371 | {{ -1.3f, 0.3f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 372 |
|
---|
| 373 | // left wing start bottom
|
---|
| 374 | {{ -0.5f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 375 | {{ -1.5f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 376 | {{ -1.3f, 0.0f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 377 | {{ -0.5f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 378 | {{ -1.3f, 0.0f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 379 | {{ -0.5f, 0.0f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 380 |
|
---|
| 381 | // left wing end outside
|
---|
| 382 | {{ -1.5f, 0.3f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 383 | {{ -2.2f, 0.15f, -0.8f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 384 | {{ -1.5f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 385 |
|
---|
| 386 | // left wing end top
|
---|
| 387 | {{ -1.3f, 0.3f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 388 | {{ -2.2f, 0.15f, -0.8f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 389 | {{ -1.5f, 0.3f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 390 |
|
---|
| 391 | // left wing end front
|
---|
| 392 | {{ -1.3f, 0.0f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 393 | {{ -2.2f, 0.15f, -0.8f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 394 | {{ -1.3f, 0.3f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 395 |
|
---|
| 396 | // left wing end bottom
|
---|
| 397 | {{ -1.5f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 398 | {{ -2.2f, 0.15f, -0.8f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 399 | {{ -1.3f, 0.0f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 400 |
|
---|
| 401 | // right wing start back
|
---|
| 402 | {{ 1.5f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 403 | {{ 1.5f, 0.3f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 404 | {{ 0.5f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 405 | {{ 0.5f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 406 | {{ 1.5f, 0.3f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 407 | {{ 0.5f, 0.3f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 408 |
|
---|
| 409 | // right wing start top
|
---|
| 410 | {{ 1.3f, 0.3f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 411 | {{ 0.5f, 0.3f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 412 | {{ 1.5f, 0.3f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 413 | {{ 1.5f, 0.3f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 414 | {{ 0.5f, 0.3f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 415 | {{ 0.5f, 0.3f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 416 |
|
---|
| 417 | // right wing start front
|
---|
| 418 | {{ 0.5f, 0.0f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 419 | {{ 0.5f, 0.3f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 420 | {{ 1.3f, 0.0f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 421 | {{ 1.3f, 0.0f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 422 | {{ 0.5f, 0.3f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 423 | {{ 1.3f, 0.3f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 424 |
|
---|
| 425 | // right wing start bottom
|
---|
| 426 | {{ 1.5f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 427 | {{ 0.5f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 428 | {{ 1.3f, 0.0f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 429 | {{ 1.3f, 0.0f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 430 | {{ 0.5f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 431 | {{ 0.5f, 0.0f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 432 |
|
---|
| 433 | // right wing end outside
|
---|
| 434 | {{ 2.2f, 0.15f, -0.8f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 435 | {{ 1.5f, 0.3f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 436 | {{ 1.5f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 437 |
|
---|
| 438 | // right wing end top
|
---|
| 439 | {{ 2.2f, 0.15f, -0.8f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 440 | {{ 1.3f, 0.3f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 441 | {{ 1.5f, 0.3f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 442 |
|
---|
| 443 | // right wing end front
|
---|
| 444 | {{ 2.2f, 0.15f, -0.8f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 445 | {{ 1.3f, 0.0f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 446 | {{ 1.3f, 0.3f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 447 |
|
---|
| 448 | // right wing end bottom
|
---|
| 449 | {{ 2.2f, 0.15f, -0.8f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 450 | {{ 1.5f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 451 | {{ 1.3f, 0.0f, -0.3f}, {0.0f, 0.0f, 0.3f}},
|
---|
| 452 | }, {
|
---|
| 453 | 0, 1, 2, 3, 4, 5,
|
---|
| 454 | 6, 7, 8, 9, 10, 11,
|
---|
| 455 | 12, 13, 14, 15, 16, 17,
|
---|
| 456 | 18, 19, 20, 21, 22, 23,
|
---|
| 457 | 24, 25, 26, 27, 28, 29,
|
---|
| 458 | 30, 31, 32,
|
---|
| 459 | 33, 34, 35,
|
---|
| 460 | 36, 37, 38, 39, 40, 41,
|
---|
| 461 | 42, 43, 44, 45, 46, 47,
|
---|
| 462 | 48, 49, 50, 51, 52, 53,
|
---|
| 463 | 54, 55, 56, 57, 58, 59,
|
---|
| 464 | 60, 61, 62,
|
---|
| 465 | 63, 64, 65,
|
---|
| 466 | 66, 67, 68, 69, 70, 71,
|
---|
| 467 | 72, 73, 74, 75, 76, 77,
|
---|
| 468 | 78, 79, 80, 81, 82, 83,
|
---|
| 469 | 84, 85, 86, 87, 88, 89,
|
---|
| 470 | 90, 91, 92,
|
---|
| 471 | 93, 94, 95,
|
---|
| 472 | 96, 97, 98,
|
---|
| 473 | 99, 100, 101,
|
---|
| 474 | 102, 103, 104, 105, 106, 107,
|
---|
| 475 | 108, 109, 110, 111, 112, 113,
|
---|
| 476 | 114, 115, 116, 117, 118, 119,
|
---|
| 477 | 120, 121, 122, 123, 124, 125,
|
---|
| 478 | 126, 127, 128,
|
---|
| 479 | 129, 130, 131,
|
---|
| 480 | 132, 133, 134,
|
---|
| 481 | 135, 136, 137,
|
---|
| 482 | }, commandPool, graphicsQueue);
|
---|
| 483 |
|
---|
| 484 | shipPipeline.createDescriptorSetLayout();
|
---|
| 485 | shipPipeline.createPipeline("shaders/ship-vert.spv", "shaders/ship-frag.spv");
|
---|
| 486 | shipPipeline.createDescriptorPool(swapChainImages);
|
---|
| 487 | shipPipeline.createDescriptorSets(swapChainImages);
|
---|
| 488 |
|
---|
[b8777b7] | 489 | cout << "Created all the graphics pipelines" << endl;
|
---|
[34bdf3a] | 490 |
|
---|
| 491 | createCommandBuffers();
|
---|
| 492 |
|
---|
| 493 | createSyncObjects();
|
---|
[0df3c9a] | 494 | }
|
---|
| 495 |
|
---|
[f97c5e7] | 496 | void VulkanGame::initGraphicsPipelines() {
|
---|
| 497 | modelPipeline = GraphicsPipeline_Vulkan<ModelVertex>(physicalDevice, device, renderPass,
|
---|
| 498 | { 0, 0, (int)swapChainExtent.width, (int)swapChainExtent.height }, 16, 24);
|
---|
| 499 |
|
---|
| 500 | overlayPipeline = GraphicsPipeline_Vulkan<OverlayVertex>(physicalDevice, device, renderPass,
|
---|
| 501 | { 0, 0, (int)swapChainExtent.width, (int)swapChainExtent.height }, 4, 6);
|
---|
[3782d66] | 502 |
|
---|
| 503 | shipPipeline = GraphicsPipeline_Vulkan<ShipVertex>(physicalDevice, device, renderPass,
|
---|
| 504 | { 0, 0, (int)swapChainExtent.width, (int)swapChainExtent.height }, 138, 138);
|
---|
[f97c5e7] | 505 | }
|
---|
| 506 |
|
---|
[683dd55] | 507 | // TODO: Maybe changes the name to initScene() or something similar
|
---|
[15104a8] | 508 | void VulkanGame::initMatrices() {
|
---|
| 509 | cam_pos = vec3(0.0f, 0.0f, 2.0f);
|
---|
| 510 |
|
---|
| 511 | float cam_yaw = 0.0f;
|
---|
| 512 | float cam_pitch = -50.0f;
|
---|
| 513 |
|
---|
| 514 | mat4 yaw_mat = rotate(mat4(1.0f), radians(-cam_yaw), vec3(0.0f, 1.0f, 0.0f));
|
---|
| 515 | mat4 pitch_mat = rotate(mat4(1.0f), radians(-cam_pitch), vec3(1.0f, 0.0f, 0.0f));
|
---|
| 516 |
|
---|
[f97c5e7] | 517 | mat4 R_view = pitch_mat * yaw_mat;
|
---|
| 518 | mat4 T_view = translate(mat4(1.0f), vec3(-cam_pos.x, -cam_pos.y, -cam_pos.z));
|
---|
| 519 | mat4 view = R_view * T_view;
|
---|
[15104a8] | 520 |
|
---|
[f97c5e7] | 521 | mat4 proj = perspective(radians(FOV_ANGLE), (float)swapChainExtent.width / (float)swapChainExtent.height, NEAR_CLIP, FAR_CLIP);
|
---|
| 522 | proj[1][1] *= -1; // flip the y-axis so that +y is up
|
---|
[15104a8] | 523 |
|
---|
[f97c5e7] | 524 | modelMvpMats.model = mat4(1.0f);
|
---|
| 525 | modelMvpMats.view = view;
|
---|
| 526 | modelMvpMats.proj = proj;
|
---|
[3782d66] | 527 |
|
---|
| 528 | mat4 T_model = translate(mat4(1.0f), vec3(0.0f, -1.2f, 1.65f));
|
---|
| 529 | mat4 R_model(1.0f);
|
---|
| 530 |
|
---|
| 531 | shipMvpMats.model = T_model * R_model * scale(mat4(1.0f), vec3(0.1f, 0.1f, 0.1f));
|
---|
| 532 | shipMvpMats.view = view;
|
---|
| 533 | shipMvpMats.proj = proj;
|
---|
[15104a8] | 534 | }
|
---|
| 535 |
|
---|
[99d44b2] | 536 | void VulkanGame::mainLoop() {
|
---|
[f6521fb] | 537 | UIEvent e;
|
---|
[0df3c9a] | 538 | bool quit = false;
|
---|
| 539 |
|
---|
| 540 | while (!quit) {
|
---|
[27c40ce] | 541 | gui->processEvents();
|
---|
| 542 |
|
---|
[f6521fb] | 543 | while (gui->pollEvent(&e)) {
|
---|
| 544 | switch(e.type) {
|
---|
| 545 | case UI_EVENT_QUIT:
|
---|
| 546 | cout << "Quit event detected" << endl;
|
---|
| 547 | quit = true;
|
---|
| 548 | break;
|
---|
| 549 | case UI_EVENT_WINDOW:
|
---|
| 550 | cout << "Window event detected" << endl;
|
---|
| 551 | // Currently unused
|
---|
| 552 | break;
|
---|
[0e09340] | 553 | case UI_EVENT_WINDOWRESIZE:
|
---|
| 554 | cout << "Window resize event detected" << endl;
|
---|
| 555 | framebufferResized = true;
|
---|
| 556 | break;
|
---|
[e3bef3a] | 557 | case UI_EVENT_KEYDOWN:
|
---|
[f6521fb] | 558 | if (e.key.keycode == SDL_SCANCODE_ESCAPE) {
|
---|
| 559 | quit = true;
|
---|
[e3bef3a] | 560 | } else if (e.key.keycode == SDL_SCANCODE_SPACE) {
|
---|
| 561 | cout << "Adding a plane" << endl;
|
---|
[683dd55] | 562 | float zOffset = -2.0f + (0.5f * modelPipeline.getObjects().size());
|
---|
[5a0242e] | 563 |
|
---|
| 564 | vkDeviceWaitIdle(device);
|
---|
| 565 | vkFreeCommandBuffers(device, commandPool, static_cast<uint32_t>(commandBuffers.size()), commandBuffers.data());
|
---|
| 566 |
|
---|
| 567 | modelPipeline.addObject({
|
---|
[e3bef3a] | 568 | {{-0.5f, -0.5f, zOffset}, {1.0f, 0.0f, 0.0f}, {0.0f, 1.0f}},
|
---|
| 569 | {{ 0.5f, -0.5f, zOffset}, {0.0f, 1.0f, 0.0f}, {1.0f, 1.0f}},
|
---|
| 570 | {{ 0.5f, 0.5f, zOffset}, {0.0f, 0.0f, 1.0f}, {1.0f, 0.0f}},
|
---|
| 571 | {{-0.5f, 0.5f, zOffset}, {1.0f, 1.0f, 1.0f}, {0.0f, 0.0f}}
|
---|
[5a0242e] | 572 | }, {
|
---|
[e3bef3a] | 573 | 0, 1, 2, 2, 3, 0
|
---|
[5a0242e] | 574 | }, commandPool, graphicsQueue);
|
---|
[b8777b7] | 575 |
|
---|
| 576 | createCommandBuffers();
|
---|
[f6521fb] | 577 | } else {
|
---|
| 578 | cout << "Key event detected" << endl;
|
---|
| 579 | }
|
---|
| 580 | break;
|
---|
[5a0242e] | 581 | case UI_EVENT_KEYUP:
|
---|
| 582 | break;
|
---|
[f6521fb] | 583 | case UI_EVENT_MOUSEBUTTONDOWN:
|
---|
| 584 | cout << "Mouse button down event detected" << endl;
|
---|
| 585 | break;
|
---|
| 586 | case UI_EVENT_MOUSEBUTTONUP:
|
---|
| 587 | cout << "Mouse button up event detected" << endl;
|
---|
| 588 | break;
|
---|
| 589 | case UI_EVENT_MOUSEMOTION:
|
---|
| 590 | break;
|
---|
[a0da009] | 591 | case UI_EVENT_UNKNOWN:
|
---|
| 592 | cout << "Unknown event type: 0x" << hex << e.unknown.eventType << dec << endl;
|
---|
| 593 | break;
|
---|
[c61323a] | 594 | default:
|
---|
| 595 | cout << "Unhandled UI event: " << e.type << endl;
|
---|
[0df3c9a] | 596 | }
|
---|
| 597 | }
|
---|
[c1d9b2a] | 598 |
|
---|
[a0c5f28] | 599 | renderUI();
|
---|
| 600 | renderScene();
|
---|
[0df3c9a] | 601 | }
|
---|
[c1c2021] | 602 |
|
---|
| 603 | vkDeviceWaitIdle(device);
|
---|
[0df3c9a] | 604 | }
|
---|
| 605 |
|
---|
[8e02b6b] | 606 | void VulkanGame::updateScene(uint32_t currentImage) {
|
---|
| 607 | static auto startTime = chrono::high_resolution_clock::now();
|
---|
| 608 |
|
---|
| 609 | auto currentTime = chrono::high_resolution_clock::now();
|
---|
| 610 | float time = chrono::duration<float, chrono::seconds::period>(currentTime - startTime).count();
|
---|
| 611 |
|
---|
| 612 | modelMvpMats.model =
|
---|
| 613 | translate(mat4(1.0f), vec3(0.0f, -2.0f, -0.0f)) *
|
---|
| 614 | rotate(mat4(1.0f), time * radians(90.0f), vec3(0.0f, 0.0f, 1.0f));
|
---|
| 615 |
|
---|
| 616 | VulkanUtils::copyDataToMemory(device, uniformBuffersMemory[currentImage], modelMvpMats);
|
---|
[3782d66] | 617 |
|
---|
| 618 | VulkanUtils::copyDataToMemory(device, uniformBuffersMemory_shipPipeline[currentImage], shipMvpMats);
|
---|
[8e02b6b] | 619 | }
|
---|
| 620 |
|
---|
[a0c5f28] | 621 | void VulkanGame::renderUI() {
|
---|
[d2d9286] | 622 | SDL_SetRenderDrawColor(renderer, 0x00, 0x00, 0x00, 0x00);
|
---|
[a0c5f28] | 623 | SDL_RenderClear(renderer);
|
---|
[d2d9286] | 624 |
|
---|
| 625 | SDL_Rect rect = {280, 220, 100, 100};
|
---|
| 626 | SDL_SetRenderDrawColor(renderer, 0x00, 0xFF, 0x00, 0xFF);
|
---|
| 627 | SDL_RenderFillRect(renderer, &rect);
|
---|
| 628 |
|
---|
[1f25a71] | 629 | rect = {10, 10, 0, 0};
|
---|
| 630 | SDL_QueryTexture(fontSDLTexture, nullptr, nullptr, &(rect.w), &(rect.h));
|
---|
| 631 | SDL_RenderCopy(renderer, fontSDLTexture, nullptr, &rect);
|
---|
| 632 |
|
---|
| 633 | rect = {10, 80, 0, 0};
|
---|
| 634 | SDL_QueryTexture(imageSDLTexture, nullptr, nullptr, &(rect.w), &(rect.h));
|
---|
| 635 | SDL_RenderCopy(renderer, imageSDLTexture, nullptr, &rect);
|
---|
| 636 |
|
---|
[d2d9286] | 637 | SDL_SetRenderDrawColor(renderer, 0x00, 0x00, 0xFF, 0xFF);
|
---|
| 638 | SDL_RenderDrawLine(renderer, 50, 5, 150, 500);
|
---|
| 639 |
|
---|
| 640 | VulkanUtils::populateVulkanImageFromSDLTexture(device, physicalDevice, commandPool, uiOverlay, renderer,
|
---|
| 641 | sdlOverlayImage, graphicsQueue);
|
---|
[a0c5f28] | 642 | }
|
---|
| 643 |
|
---|
| 644 | void VulkanGame::renderScene() {
|
---|
[87c8f1a] | 645 | vkWaitForFences(device, 1, &inFlightFences[currentFrame], VK_TRUE, numeric_limits<uint64_t>::max());
|
---|
| 646 |
|
---|
| 647 | uint32_t imageIndex;
|
---|
| 648 |
|
---|
[d2d9286] | 649 | VkResult result = vkAcquireNextImageKHR(device, swapChain, numeric_limits<uint64_t>::max(),
|
---|
| 650 | imageAvailableSemaphores[currentFrame], VK_NULL_HANDLE, &imageIndex);
|
---|
| 651 |
|
---|
| 652 | if (result == VK_ERROR_OUT_OF_DATE_KHR) {
|
---|
| 653 | recreateSwapChain();
|
---|
| 654 | return;
|
---|
| 655 | } else if (result != VK_SUCCESS && result != VK_SUBOPTIMAL_KHR) {
|
---|
| 656 | throw runtime_error("failed to acquire swap chain image!");
|
---|
| 657 | }
|
---|
| 658 |
|
---|
[8e02b6b] | 659 | // TODO: Figure out a more elegant way to only do updates and render the UI once per scene render
|
---|
| 660 | // Probably move some of the renderScene() code into a higher function that updates the UI, and renders
|
---|
| 661 | // the UI and scene
|
---|
| 662 | updateScene(imageIndex);
|
---|
[f985231] | 663 |
|
---|
[d2d9286] | 664 | VkSubmitInfo submitInfo = {};
|
---|
| 665 | submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
---|
| 666 |
|
---|
| 667 | VkSemaphore waitSemaphores[] = { imageAvailableSemaphores[currentFrame] };
|
---|
| 668 | VkPipelineStageFlags waitStages[] = { VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT };
|
---|
| 669 |
|
---|
| 670 | submitInfo.waitSemaphoreCount = 1;
|
---|
| 671 | submitInfo.pWaitSemaphores = waitSemaphores;
|
---|
| 672 | submitInfo.pWaitDstStageMask = waitStages;
|
---|
| 673 | submitInfo.commandBufferCount = 1;
|
---|
| 674 | submitInfo.pCommandBuffers = &commandBuffers[imageIndex];
|
---|
| 675 |
|
---|
| 676 | VkSemaphore signalSemaphores[] = { renderFinishedSemaphores[currentFrame] };
|
---|
| 677 |
|
---|
| 678 | submitInfo.signalSemaphoreCount = 1;
|
---|
| 679 | submitInfo.pSignalSemaphores = signalSemaphores;
|
---|
| 680 |
|
---|
| 681 | vkResetFences(device, 1, &inFlightFences[currentFrame]);
|
---|
| 682 |
|
---|
| 683 | if (vkQueueSubmit(graphicsQueue, 1, &submitInfo, inFlightFences[currentFrame]) != VK_SUCCESS) {
|
---|
| 684 | throw runtime_error("failed to submit draw command buffer!");
|
---|
| 685 | }
|
---|
| 686 |
|
---|
| 687 | VkPresentInfoKHR presentInfo = {};
|
---|
| 688 | presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
|
---|
| 689 | presentInfo.waitSemaphoreCount = 1;
|
---|
| 690 | presentInfo.pWaitSemaphores = signalSemaphores;
|
---|
| 691 |
|
---|
| 692 | VkSwapchainKHR swapChains[] = { swapChain };
|
---|
| 693 | presentInfo.swapchainCount = 1;
|
---|
| 694 | presentInfo.pSwapchains = swapChains;
|
---|
| 695 | presentInfo.pImageIndices = &imageIndex;
|
---|
| 696 | presentInfo.pResults = nullptr;
|
---|
| 697 |
|
---|
| 698 | result = vkQueuePresentKHR(presentQueue, &presentInfo);
|
---|
| 699 |
|
---|
| 700 | if (result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR || framebufferResized) {
|
---|
| 701 | framebufferResized = false;
|
---|
| 702 | recreateSwapChain();
|
---|
| 703 | } else if (result != VK_SUCCESS) {
|
---|
| 704 | throw runtime_error("failed to present swap chain image!");
|
---|
| 705 | }
|
---|
| 706 |
|
---|
[87c8f1a] | 707 | currentFrame = (currentFrame + 1) % MAX_FRAMES_IN_FLIGHT;
|
---|
| 708 | currentFrame = (currentFrame + 1) % MAX_FRAMES_IN_FLIGHT;
|
---|
[a0c5f28] | 709 | }
|
---|
| 710 |
|
---|
[99d44b2] | 711 | void VulkanGame::cleanup() {
|
---|
[c1c2021] | 712 | cleanupSwapChain();
|
---|
| 713 |
|
---|
[e83b155] | 714 | VulkanUtils::destroyVulkanImage(device, floorTextureImage);
|
---|
| 715 | VulkanUtils::destroyVulkanImage(device, sdlOverlayImage);
|
---|
| 716 |
|
---|
| 717 | vkDestroySampler(device, textureSampler, nullptr);
|
---|
| 718 |
|
---|
[b8777b7] | 719 | modelPipeline.cleanupBuffers();
|
---|
| 720 | overlayPipeline.cleanupBuffers();
|
---|
[3782d66] | 721 | shipPipeline.cleanupBuffers();
|
---|
[b794178] | 722 |
|
---|
[34bdf3a] | 723 | for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
|
---|
| 724 | vkDestroySemaphore(device, renderFinishedSemaphores[i], nullptr);
|
---|
| 725 | vkDestroySemaphore(device, imageAvailableSemaphores[i], nullptr);
|
---|
| 726 | vkDestroyFence(device, inFlightFences[i], nullptr);
|
---|
| 727 | }
|
---|
| 728 |
|
---|
[fa9fa1c] | 729 | vkDestroyCommandPool(device, commandPool, nullptr);
|
---|
[c1c2021] | 730 | vkDestroyDevice(device, nullptr);
|
---|
| 731 | vkDestroySurfaceKHR(instance, surface, nullptr);
|
---|
| 732 |
|
---|
[c1d9b2a] | 733 | if (ENABLE_VALIDATION_LAYERS) {
|
---|
| 734 | VulkanUtils::destroyDebugUtilsMessengerEXT(instance, debugMessenger, nullptr);
|
---|
| 735 | }
|
---|
[c1c2021] | 736 |
|
---|
[c1d9b2a] | 737 | vkDestroyInstance(instance, nullptr);
|
---|
| 738 |
|
---|
[b794178] | 739 | // TODO: Check if any of these functions accept null parameters
|
---|
| 740 | // If they do, I don't need to check for that
|
---|
| 741 |
|
---|
| 742 | if (uiOverlay != nullptr) {
|
---|
| 743 | SDL_DestroyTexture(uiOverlay);
|
---|
| 744 | uiOverlay = nullptr;
|
---|
| 745 | }
|
---|
| 746 |
|
---|
[1f25a71] | 747 | if (fontSDLTexture != nullptr) {
|
---|
| 748 | SDL_DestroyTexture(fontSDLTexture);
|
---|
| 749 | fontSDLTexture = nullptr;
|
---|
| 750 | }
|
---|
| 751 |
|
---|
| 752 | if (imageSDLTexture != nullptr) {
|
---|
| 753 | SDL_DestroyTexture(imageSDLTexture);
|
---|
| 754 | imageSDLTexture = nullptr;
|
---|
| 755 | }
|
---|
| 756 |
|
---|
| 757 | TTF_CloseFont(font);
|
---|
| 758 | font = nullptr;
|
---|
| 759 |
|
---|
[c1d9b2a] | 760 | SDL_DestroyRenderer(renderer);
|
---|
| 761 | renderer = nullptr;
|
---|
| 762 |
|
---|
[b6e60b4] | 763 | gui->destroyWindow();
|
---|
| 764 | gui->shutdown();
|
---|
[0df3c9a] | 765 | delete gui;
|
---|
[c1d9b2a] | 766 | }
|
---|
| 767 |
|
---|
| 768 | void VulkanGame::createVulkanInstance(const vector<const char*> &validationLayers) {
|
---|
| 769 | if (ENABLE_VALIDATION_LAYERS && !VulkanUtils::checkValidationLayerSupport(validationLayers)) {
|
---|
| 770 | throw runtime_error("validation layers requested, but not available!");
|
---|
| 771 | }
|
---|
| 772 |
|
---|
| 773 | VkApplicationInfo appInfo = {};
|
---|
| 774 | appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
|
---|
| 775 | appInfo.pApplicationName = "Vulkan Game";
|
---|
| 776 | appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
|
---|
| 777 | appInfo.pEngineName = "No Engine";
|
---|
| 778 | appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
|
---|
| 779 | appInfo.apiVersion = VK_API_VERSION_1_0;
|
---|
| 780 |
|
---|
| 781 | VkInstanceCreateInfo createInfo = {};
|
---|
| 782 | createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
---|
| 783 | createInfo.pApplicationInfo = &appInfo;
|
---|
| 784 |
|
---|
| 785 | vector<const char*> extensions = gui->getRequiredExtensions();
|
---|
| 786 | if (ENABLE_VALIDATION_LAYERS) {
|
---|
| 787 | extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
|
---|
| 788 | }
|
---|
| 789 |
|
---|
| 790 | createInfo.enabledExtensionCount = static_cast<uint32_t>(extensions.size());
|
---|
| 791 | createInfo.ppEnabledExtensionNames = extensions.data();
|
---|
| 792 |
|
---|
| 793 | cout << endl << "Extensions:" << endl;
|
---|
| 794 | for (const char* extensionName : extensions) {
|
---|
| 795 | cout << extensionName << endl;
|
---|
| 796 | }
|
---|
| 797 | cout << endl;
|
---|
| 798 |
|
---|
| 799 | VkDebugUtilsMessengerCreateInfoEXT debugCreateInfo;
|
---|
| 800 | if (ENABLE_VALIDATION_LAYERS) {
|
---|
| 801 | createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
|
---|
| 802 | createInfo.ppEnabledLayerNames = validationLayers.data();
|
---|
| 803 |
|
---|
| 804 | populateDebugMessengerCreateInfo(debugCreateInfo);
|
---|
| 805 | createInfo.pNext = &debugCreateInfo;
|
---|
| 806 | } else {
|
---|
| 807 | createInfo.enabledLayerCount = 0;
|
---|
| 808 |
|
---|
| 809 | createInfo.pNext = nullptr;
|
---|
| 810 | }
|
---|
| 811 |
|
---|
| 812 | if (vkCreateInstance(&createInfo, nullptr, &instance) != VK_SUCCESS) {
|
---|
| 813 | throw runtime_error("failed to create instance!");
|
---|
| 814 | }
|
---|
| 815 | }
|
---|
| 816 |
|
---|
| 817 | void VulkanGame::setupDebugMessenger() {
|
---|
| 818 | if (!ENABLE_VALIDATION_LAYERS) return;
|
---|
| 819 |
|
---|
| 820 | VkDebugUtilsMessengerCreateInfoEXT createInfo;
|
---|
| 821 | populateDebugMessengerCreateInfo(createInfo);
|
---|
| 822 |
|
---|
| 823 | if (VulkanUtils::createDebugUtilsMessengerEXT(instance, &createInfo, nullptr, &debugMessenger) != VK_SUCCESS) {
|
---|
| 824 | throw runtime_error("failed to set up debug messenger!");
|
---|
| 825 | }
|
---|
| 826 | }
|
---|
| 827 |
|
---|
| 828 | void VulkanGame::populateDebugMessengerCreateInfo(VkDebugUtilsMessengerCreateInfoEXT& createInfo) {
|
---|
| 829 | createInfo = {};
|
---|
| 830 | createInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
|
---|
| 831 | createInfo.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
|
---|
| 832 | createInfo.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
|
---|
| 833 | createInfo.pfnUserCallback = debugCallback;
|
---|
| 834 | }
|
---|
| 835 |
|
---|
| 836 | VKAPI_ATTR VkBool32 VKAPI_CALL VulkanGame::debugCallback(
|
---|
| 837 | VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
|
---|
| 838 | VkDebugUtilsMessageTypeFlagsEXT messageType,
|
---|
| 839 | const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
|
---|
| 840 | void* pUserData) {
|
---|
| 841 | cerr << "validation layer: " << pCallbackData->pMessage << endl;
|
---|
| 842 |
|
---|
| 843 | return VK_FALSE;
|
---|
| 844 | }
|
---|
[90a424f] | 845 |
|
---|
| 846 | void VulkanGame::createVulkanSurface() {
|
---|
| 847 | if (gui->createVulkanSurface(instance, &surface) == RTWO_ERROR) {
|
---|
| 848 | throw runtime_error("failed to create window surface!");
|
---|
| 849 | }
|
---|
| 850 | }
|
---|
| 851 |
|
---|
[fe5c3ba] | 852 | void VulkanGame::pickPhysicalDevice(const vector<const char*>& deviceExtensions) {
|
---|
[90a424f] | 853 | uint32_t deviceCount = 0;
|
---|
| 854 | vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);
|
---|
| 855 |
|
---|
| 856 | if (deviceCount == 0) {
|
---|
| 857 | throw runtime_error("failed to find GPUs with Vulkan support!");
|
---|
| 858 | }
|
---|
| 859 |
|
---|
| 860 | vector<VkPhysicalDevice> devices(deviceCount);
|
---|
| 861 | vkEnumeratePhysicalDevices(instance, &deviceCount, devices.data());
|
---|
| 862 |
|
---|
| 863 | cout << endl << "Graphics cards:" << endl;
|
---|
| 864 | for (const VkPhysicalDevice& device : devices) {
|
---|
[fe5c3ba] | 865 | if (isDeviceSuitable(device, deviceExtensions)) {
|
---|
[90a424f] | 866 | physicalDevice = device;
|
---|
| 867 | break;
|
---|
| 868 | }
|
---|
| 869 | }
|
---|
| 870 | cout << endl;
|
---|
| 871 |
|
---|
| 872 | if (physicalDevice == VK_NULL_HANDLE) {
|
---|
| 873 | throw runtime_error("failed to find a suitable GPU!");
|
---|
| 874 | }
|
---|
| 875 | }
|
---|
| 876 |
|
---|
[fa9fa1c] | 877 | bool VulkanGame::isDeviceSuitable(VkPhysicalDevice physicalDevice,
|
---|
| 878 | const vector<const char*>& deviceExtensions) {
|
---|
[90a424f] | 879 | VkPhysicalDeviceProperties deviceProperties;
|
---|
[fa9fa1c] | 880 | vkGetPhysicalDeviceProperties(physicalDevice, &deviceProperties);
|
---|
[90a424f] | 881 |
|
---|
| 882 | cout << "Device: " << deviceProperties.deviceName << endl;
|
---|
| 883 |
|
---|
[fa9fa1c] | 884 | QueueFamilyIndices indices = VulkanUtils::findQueueFamilies(physicalDevice, surface);
|
---|
| 885 | bool extensionsSupported = VulkanUtils::checkDeviceExtensionSupport(physicalDevice, deviceExtensions);
|
---|
[90a424f] | 886 | bool swapChainAdequate = false;
|
---|
| 887 |
|
---|
| 888 | if (extensionsSupported) {
|
---|
[fa9fa1c] | 889 | SwapChainSupportDetails swapChainSupport = VulkanUtils::querySwapChainSupport(physicalDevice, surface);
|
---|
[90a424f] | 890 | swapChainAdequate = !swapChainSupport.formats.empty() && !swapChainSupport.presentModes.empty();
|
---|
| 891 | }
|
---|
| 892 |
|
---|
| 893 | VkPhysicalDeviceFeatures supportedFeatures;
|
---|
[fa9fa1c] | 894 | vkGetPhysicalDeviceFeatures(physicalDevice, &supportedFeatures);
|
---|
[90a424f] | 895 |
|
---|
| 896 | return indices.isComplete() && extensionsSupported && swapChainAdequate && supportedFeatures.samplerAnisotropy;
|
---|
[c1c2021] | 897 | }
|
---|
| 898 |
|
---|
| 899 | void VulkanGame::createLogicalDevice(
|
---|
| 900 | const vector<const char*> validationLayers,
|
---|
| 901 | const vector<const char*>& deviceExtensions) {
|
---|
| 902 | QueueFamilyIndices indices = VulkanUtils::findQueueFamilies(physicalDevice, surface);
|
---|
| 903 |
|
---|
[b794178] | 904 | vector<VkDeviceQueueCreateInfo> queueCreateInfoList;
|
---|
[c1c2021] | 905 | set<uint32_t> uniqueQueueFamilies = { indices.graphicsFamily.value(), indices.presentFamily.value() };
|
---|
| 906 |
|
---|
| 907 | float queuePriority = 1.0f;
|
---|
| 908 | for (uint32_t queueFamily : uniqueQueueFamilies) {
|
---|
| 909 | VkDeviceQueueCreateInfo queueCreateInfo = {};
|
---|
| 910 | queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
---|
| 911 | queueCreateInfo.queueFamilyIndex = queueFamily;
|
---|
| 912 | queueCreateInfo.queueCount = 1;
|
---|
| 913 | queueCreateInfo.pQueuePriorities = &queuePriority;
|
---|
| 914 |
|
---|
[b794178] | 915 | queueCreateInfoList.push_back(queueCreateInfo);
|
---|
[c1c2021] | 916 | }
|
---|
| 917 |
|
---|
| 918 | VkPhysicalDeviceFeatures deviceFeatures = {};
|
---|
| 919 | deviceFeatures.samplerAnisotropy = VK_TRUE;
|
---|
| 920 |
|
---|
| 921 | VkDeviceCreateInfo createInfo = {};
|
---|
| 922 | createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
---|
[b794178] | 923 | createInfo.queueCreateInfoCount = static_cast<uint32_t>(queueCreateInfoList.size());
|
---|
| 924 | createInfo.pQueueCreateInfos = queueCreateInfoList.data();
|
---|
[c1c2021] | 925 |
|
---|
| 926 | createInfo.pEnabledFeatures = &deviceFeatures;
|
---|
| 927 |
|
---|
| 928 | createInfo.enabledExtensionCount = static_cast<uint32_t>(deviceExtensions.size());
|
---|
| 929 | createInfo.ppEnabledExtensionNames = deviceExtensions.data();
|
---|
| 930 |
|
---|
| 931 | // These fields are ignored by up-to-date Vulkan implementations,
|
---|
| 932 | // but it's a good idea to set them for backwards compatibility
|
---|
| 933 | if (ENABLE_VALIDATION_LAYERS) {
|
---|
| 934 | createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
|
---|
| 935 | createInfo.ppEnabledLayerNames = validationLayers.data();
|
---|
| 936 | } else {
|
---|
| 937 | createInfo.enabledLayerCount = 0;
|
---|
| 938 | }
|
---|
| 939 |
|
---|
| 940 | if (vkCreateDevice(physicalDevice, &createInfo, nullptr, &device) != VK_SUCCESS) {
|
---|
| 941 | throw runtime_error("failed to create logical device!");
|
---|
| 942 | }
|
---|
| 943 |
|
---|
| 944 | vkGetDeviceQueue(device, indices.graphicsFamily.value(), 0, &graphicsQueue);
|
---|
| 945 | vkGetDeviceQueue(device, indices.presentFamily.value(), 0, &presentQueue);
|
---|
[502bd0b] | 946 | }
|
---|
| 947 |
|
---|
| 948 | void VulkanGame::createSwapChain() {
|
---|
| 949 | SwapChainSupportDetails swapChainSupport = VulkanUtils::querySwapChainSupport(physicalDevice, surface);
|
---|
| 950 |
|
---|
| 951 | VkSurfaceFormatKHR surfaceFormat = VulkanUtils::chooseSwapSurfaceFormat(swapChainSupport.formats);
|
---|
| 952 | VkPresentModeKHR presentMode = VulkanUtils::chooseSwapPresentMode(swapChainSupport.presentModes);
|
---|
| 953 | VkExtent2D extent = VulkanUtils::chooseSwapExtent(swapChainSupport.capabilities, gui->getWindowWidth(), gui->getWindowHeight());
|
---|
| 954 |
|
---|
| 955 | uint32_t imageCount = swapChainSupport.capabilities.minImageCount + 1;
|
---|
| 956 | if (swapChainSupport.capabilities.maxImageCount > 0 && imageCount > swapChainSupport.capabilities.maxImageCount) {
|
---|
| 957 | imageCount = swapChainSupport.capabilities.maxImageCount;
|
---|
| 958 | }
|
---|
| 959 |
|
---|
| 960 | VkSwapchainCreateInfoKHR createInfo = {};
|
---|
| 961 | createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
|
---|
| 962 | createInfo.surface = surface;
|
---|
| 963 | createInfo.minImageCount = imageCount;
|
---|
| 964 | createInfo.imageFormat = surfaceFormat.format;
|
---|
| 965 | createInfo.imageColorSpace = surfaceFormat.colorSpace;
|
---|
| 966 | createInfo.imageExtent = extent;
|
---|
| 967 | createInfo.imageArrayLayers = 1;
|
---|
| 968 | createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
---|
| 969 |
|
---|
| 970 | QueueFamilyIndices indices = VulkanUtils::findQueueFamilies(physicalDevice, surface);
|
---|
| 971 | uint32_t queueFamilyIndices[] = { indices.graphicsFamily.value(), indices.presentFamily.value() };
|
---|
| 972 |
|
---|
| 973 | if (indices.graphicsFamily != indices.presentFamily) {
|
---|
| 974 | createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
|
---|
| 975 | createInfo.queueFamilyIndexCount = 2;
|
---|
| 976 | createInfo.pQueueFamilyIndices = queueFamilyIndices;
|
---|
[f94eea9] | 977 | } else {
|
---|
[502bd0b] | 978 | createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
---|
| 979 | createInfo.queueFamilyIndexCount = 0;
|
---|
| 980 | createInfo.pQueueFamilyIndices = nullptr;
|
---|
| 981 | }
|
---|
| 982 |
|
---|
| 983 | createInfo.preTransform = swapChainSupport.capabilities.currentTransform;
|
---|
| 984 | createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
|
---|
| 985 | createInfo.presentMode = presentMode;
|
---|
| 986 | createInfo.clipped = VK_TRUE;
|
---|
| 987 | createInfo.oldSwapchain = VK_NULL_HANDLE;
|
---|
| 988 |
|
---|
| 989 | if (vkCreateSwapchainKHR(device, &createInfo, nullptr, &swapChain) != VK_SUCCESS) {
|
---|
| 990 | throw runtime_error("failed to create swap chain!");
|
---|
| 991 | }
|
---|
| 992 |
|
---|
| 993 | vkGetSwapchainImagesKHR(device, swapChain, &imageCount, nullptr);
|
---|
| 994 | swapChainImages.resize(imageCount);
|
---|
| 995 | vkGetSwapchainImagesKHR(device, swapChain, &imageCount, swapChainImages.data());
|
---|
| 996 |
|
---|
| 997 | swapChainImageFormat = surfaceFormat.format;
|
---|
[603b5bc] | 998 | swapChainExtent = extent;
|
---|
[f94eea9] | 999 | }
|
---|
| 1000 |
|
---|
| 1001 | void VulkanGame::createImageViews() {
|
---|
| 1002 | swapChainImageViews.resize(swapChainImages.size());
|
---|
| 1003 |
|
---|
| 1004 | for (size_t i = 0; i < swapChainImages.size(); i++) {
|
---|
| 1005 | swapChainImageViews[i] = VulkanUtils::createImageView(device, swapChainImages[i], swapChainImageFormat,
|
---|
| 1006 | VK_IMAGE_ASPECT_COLOR_BIT);
|
---|
| 1007 | }
|
---|
| 1008 | }
|
---|
| 1009 |
|
---|
[6fc24c7] | 1010 | void VulkanGame::createRenderPass() {
|
---|
| 1011 | VkAttachmentDescription colorAttachment = {};
|
---|
| 1012 | colorAttachment.format = swapChainImageFormat;
|
---|
| 1013 | colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
|
---|
| 1014 | colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
---|
| 1015 | colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
---|
| 1016 | colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
---|
| 1017 | colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
---|
| 1018 | colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
---|
| 1019 | colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
|
---|
| 1020 |
|
---|
| 1021 | VkAttachmentReference colorAttachmentRef = {};
|
---|
| 1022 | colorAttachmentRef.attachment = 0;
|
---|
| 1023 | colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
---|
| 1024 |
|
---|
| 1025 | VkAttachmentDescription depthAttachment = {};
|
---|
| 1026 | depthAttachment.format = findDepthFormat();
|
---|
| 1027 | depthAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
|
---|
| 1028 | depthAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
---|
| 1029 | depthAttachment.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
---|
| 1030 | depthAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
---|
| 1031 | depthAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
---|
| 1032 | depthAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
---|
| 1033 | depthAttachment.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
---|
| 1034 |
|
---|
| 1035 | VkAttachmentReference depthAttachmentRef = {};
|
---|
| 1036 | depthAttachmentRef.attachment = 1;
|
---|
| 1037 | depthAttachmentRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
---|
| 1038 |
|
---|
| 1039 | VkSubpassDescription subpass = {};
|
---|
| 1040 | subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
---|
| 1041 | subpass.colorAttachmentCount = 1;
|
---|
| 1042 | subpass.pColorAttachments = &colorAttachmentRef;
|
---|
| 1043 | subpass.pDepthStencilAttachment = &depthAttachmentRef;
|
---|
| 1044 |
|
---|
| 1045 | VkSubpassDependency dependency = {};
|
---|
| 1046 | dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
|
---|
| 1047 | dependency.dstSubpass = 0;
|
---|
| 1048 | dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
---|
| 1049 | dependency.srcAccessMask = 0;
|
---|
| 1050 | dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
---|
| 1051 | dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
---|
| 1052 |
|
---|
| 1053 | array<VkAttachmentDescription, 2> attachments = { colorAttachment, depthAttachment };
|
---|
| 1054 | VkRenderPassCreateInfo renderPassInfo = {};
|
---|
| 1055 | renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
---|
| 1056 | renderPassInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
|
---|
| 1057 | renderPassInfo.pAttachments = attachments.data();
|
---|
| 1058 | renderPassInfo.subpassCount = 1;
|
---|
| 1059 | renderPassInfo.pSubpasses = &subpass;
|
---|
| 1060 | renderPassInfo.dependencyCount = 1;
|
---|
| 1061 | renderPassInfo.pDependencies = &dependency;
|
---|
| 1062 |
|
---|
| 1063 | if (vkCreateRenderPass(device, &renderPassInfo, nullptr, &renderPass) != VK_SUCCESS) {
|
---|
| 1064 | throw runtime_error("failed to create render pass!");
|
---|
| 1065 | }
|
---|
| 1066 | }
|
---|
| 1067 |
|
---|
| 1068 | VkFormat VulkanGame::findDepthFormat() {
|
---|
| 1069 | return VulkanUtils::findSupportedFormat(
|
---|
| 1070 | physicalDevice,
|
---|
| 1071 | { VK_FORMAT_D32_SFLOAT, VK_FORMAT_D32_SFLOAT_S8_UINT, VK_FORMAT_D24_UNORM_S8_UINT },
|
---|
| 1072 | VK_IMAGE_TILING_OPTIMAL,
|
---|
| 1073 | VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT
|
---|
| 1074 | );
|
---|
| 1075 | }
|
---|
| 1076 |
|
---|
[fa9fa1c] | 1077 | void VulkanGame::createCommandPool() {
|
---|
| 1078 | QueueFamilyIndices queueFamilyIndices = VulkanUtils::findQueueFamilies(physicalDevice, surface);;
|
---|
| 1079 |
|
---|
| 1080 | VkCommandPoolCreateInfo poolInfo = {};
|
---|
| 1081 | poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
---|
| 1082 | poolInfo.queueFamilyIndex = queueFamilyIndices.graphicsFamily.value();
|
---|
| 1083 | poolInfo.flags = 0;
|
---|
| 1084 |
|
---|
| 1085 | if (vkCreateCommandPool(device, &poolInfo, nullptr, &commandPool) != VK_SUCCESS) {
|
---|
| 1086 | throw runtime_error("failed to create graphics command pool!");
|
---|
| 1087 | }
|
---|
| 1088 | }
|
---|
| 1089 |
|
---|
[603b5bc] | 1090 | void VulkanGame::createImageResources() {
|
---|
| 1091 | VulkanUtils::createDepthImage(device, physicalDevice, commandPool, findDepthFormat(), swapChainExtent,
|
---|
| 1092 | depthImage, graphicsQueue);
|
---|
[b794178] | 1093 |
|
---|
[603b5bc] | 1094 | createTextureSampler();
|
---|
[b794178] | 1095 |
|
---|
| 1096 | VulkanUtils::createVulkanImageFromFile(device, physicalDevice, commandPool, "textures/texture.jpg",
|
---|
| 1097 | floorTextureImage, graphicsQueue);
|
---|
| 1098 |
|
---|
| 1099 | floorTextureImageDescriptor = {};
|
---|
| 1100 | floorTextureImageDescriptor.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
---|
| 1101 | floorTextureImageDescriptor.imageView = floorTextureImage.imageView;
|
---|
| 1102 | floorTextureImageDescriptor.sampler = textureSampler;
|
---|
| 1103 |
|
---|
[603b5bc] | 1104 | VulkanUtils::createVulkanImageFromSDLTexture(device, physicalDevice, uiOverlay, sdlOverlayImage);
|
---|
| 1105 |
|
---|
[b794178] | 1106 | sdlOverlayImageDescriptor = {};
|
---|
| 1107 | sdlOverlayImageDescriptor.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
---|
| 1108 | sdlOverlayImageDescriptor.imageView = sdlOverlayImage.imageView;
|
---|
| 1109 | sdlOverlayImageDescriptor.sampler = textureSampler;
|
---|
| 1110 | }
|
---|
| 1111 |
|
---|
| 1112 | void VulkanGame::createTextureSampler() {
|
---|
| 1113 | VkSamplerCreateInfo samplerInfo = {};
|
---|
| 1114 | samplerInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
|
---|
| 1115 | samplerInfo.magFilter = VK_FILTER_LINEAR;
|
---|
| 1116 | samplerInfo.minFilter = VK_FILTER_LINEAR;
|
---|
| 1117 |
|
---|
| 1118 | samplerInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
---|
| 1119 | samplerInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
---|
| 1120 | samplerInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
---|
| 1121 |
|
---|
| 1122 | samplerInfo.anisotropyEnable = VK_TRUE;
|
---|
| 1123 | samplerInfo.maxAnisotropy = 16;
|
---|
| 1124 | samplerInfo.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK;
|
---|
| 1125 | samplerInfo.unnormalizedCoordinates = VK_FALSE;
|
---|
| 1126 | samplerInfo.compareEnable = VK_FALSE;
|
---|
| 1127 | samplerInfo.compareOp = VK_COMPARE_OP_ALWAYS;
|
---|
| 1128 | samplerInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
---|
| 1129 | samplerInfo.mipLodBias = 0.0f;
|
---|
| 1130 | samplerInfo.minLod = 0.0f;
|
---|
| 1131 | samplerInfo.maxLod = 0.0f;
|
---|
| 1132 |
|
---|
| 1133 | if (vkCreateSampler(device, &samplerInfo, nullptr, &textureSampler) != VK_SUCCESS) {
|
---|
| 1134 | throw runtime_error("failed to create texture sampler!");
|
---|
| 1135 | }
|
---|
| 1136 | }
|
---|
| 1137 |
|
---|
[603b5bc] | 1138 | void VulkanGame::createFramebuffers() {
|
---|
| 1139 | swapChainFramebuffers.resize(swapChainImageViews.size());
|
---|
| 1140 |
|
---|
| 1141 | for (size_t i = 0; i < swapChainImageViews.size(); i++) {
|
---|
| 1142 | array<VkImageView, 2> attachments = {
|
---|
| 1143 | swapChainImageViews[i],
|
---|
| 1144 | depthImage.imageView
|
---|
| 1145 | };
|
---|
| 1146 |
|
---|
| 1147 | VkFramebufferCreateInfo framebufferInfo = {};
|
---|
| 1148 | framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
---|
| 1149 | framebufferInfo.renderPass = renderPass;
|
---|
| 1150 | framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
|
---|
| 1151 | framebufferInfo.pAttachments = attachments.data();
|
---|
| 1152 | framebufferInfo.width = swapChainExtent.width;
|
---|
| 1153 | framebufferInfo.height = swapChainExtent.height;
|
---|
| 1154 | framebufferInfo.layers = 1;
|
---|
| 1155 |
|
---|
| 1156 | if (vkCreateFramebuffer(device, &framebufferInfo, nullptr, &swapChainFramebuffers[i]) != VK_SUCCESS) {
|
---|
| 1157 | throw runtime_error("failed to create framebuffer!");
|
---|
| 1158 | }
|
---|
| 1159 | }
|
---|
| 1160 | }
|
---|
| 1161 |
|
---|
| 1162 | void VulkanGame::createCommandBuffers() {
|
---|
| 1163 | commandBuffers.resize(swapChainImages.size());
|
---|
| 1164 |
|
---|
| 1165 | VkCommandBufferAllocateInfo allocInfo = {};
|
---|
| 1166 | allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
---|
| 1167 | allocInfo.commandPool = commandPool;
|
---|
| 1168 | allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
---|
| 1169 | allocInfo.commandBufferCount = (uint32_t) commandBuffers.size();
|
---|
| 1170 |
|
---|
| 1171 | if (vkAllocateCommandBuffers(device, &allocInfo, commandBuffers.data()) != VK_SUCCESS) {
|
---|
| 1172 | throw runtime_error("failed to allocate command buffers!");
|
---|
| 1173 | }
|
---|
| 1174 |
|
---|
| 1175 | for (size_t i = 0; i < commandBuffers.size(); i++) {
|
---|
| 1176 | VkCommandBufferBeginInfo beginInfo = {};
|
---|
| 1177 | beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
---|
| 1178 | beginInfo.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT;
|
---|
| 1179 | beginInfo.pInheritanceInfo = nullptr;
|
---|
| 1180 |
|
---|
| 1181 | if (vkBeginCommandBuffer(commandBuffers[i], &beginInfo) != VK_SUCCESS) {
|
---|
| 1182 | throw runtime_error("failed to begin recording command buffer!");
|
---|
| 1183 | }
|
---|
| 1184 |
|
---|
| 1185 | VkRenderPassBeginInfo renderPassInfo = {};
|
---|
| 1186 | renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
---|
| 1187 | renderPassInfo.renderPass = renderPass;
|
---|
| 1188 | renderPassInfo.framebuffer = swapChainFramebuffers[i];
|
---|
| 1189 | renderPassInfo.renderArea.offset = { 0, 0 };
|
---|
| 1190 | renderPassInfo.renderArea.extent = swapChainExtent;
|
---|
| 1191 |
|
---|
| 1192 | array<VkClearValue, 2> clearValues = {};
|
---|
| 1193 | clearValues[0].color = {{ 0.0f, 0.0f, 0.0f, 1.0f }};
|
---|
| 1194 | clearValues[1].depthStencil = { 1.0f, 0 };
|
---|
| 1195 |
|
---|
| 1196 | renderPassInfo.clearValueCount = static_cast<uint32_t>(clearValues.size());
|
---|
| 1197 | renderPassInfo.pClearValues = clearValues.data();
|
---|
| 1198 |
|
---|
| 1199 | vkCmdBeginRenderPass(commandBuffers[i], &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
|
---|
| 1200 |
|
---|
[b8777b7] | 1201 | modelPipeline.createRenderCommands(commandBuffers[i], i);
|
---|
[3782d66] | 1202 | shipPipeline.createRenderCommands(commandBuffers[i], i);
|
---|
| 1203 |
|
---|
| 1204 | // Always render this pipeline last
|
---|
[b8777b7] | 1205 | overlayPipeline.createRenderCommands(commandBuffers[i], i);
|
---|
[603b5bc] | 1206 |
|
---|
| 1207 | vkCmdEndRenderPass(commandBuffers[i]);
|
---|
| 1208 |
|
---|
| 1209 | if (vkEndCommandBuffer(commandBuffers[i]) != VK_SUCCESS) {
|
---|
| 1210 | throw runtime_error("failed to record command buffer!");
|
---|
| 1211 | }
|
---|
| 1212 | }
|
---|
| 1213 | }
|
---|
| 1214 |
|
---|
[34bdf3a] | 1215 | void VulkanGame::createSyncObjects() {
|
---|
| 1216 | imageAvailableSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
|
---|
| 1217 | renderFinishedSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
|
---|
| 1218 | inFlightFences.resize(MAX_FRAMES_IN_FLIGHT);
|
---|
| 1219 |
|
---|
| 1220 | VkSemaphoreCreateInfo semaphoreInfo = {};
|
---|
| 1221 | semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
|
---|
| 1222 |
|
---|
| 1223 | VkFenceCreateInfo fenceInfo = {};
|
---|
| 1224 | fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
|
---|
| 1225 | fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
|
---|
| 1226 |
|
---|
| 1227 | for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
|
---|
| 1228 | if (vkCreateSemaphore(device, &semaphoreInfo, nullptr, &imageAvailableSemaphores[i]) != VK_SUCCESS ||
|
---|
| 1229 | vkCreateSemaphore(device, &semaphoreInfo, nullptr, &renderFinishedSemaphores[i]) != VK_SUCCESS ||
|
---|
| 1230 | vkCreateFence(device, &fenceInfo, nullptr, &inFlightFences[i]) != VK_SUCCESS) {
|
---|
| 1231 | throw runtime_error("failed to create synchronization objects for a frame!");
|
---|
| 1232 | }
|
---|
| 1233 | }
|
---|
| 1234 | }
|
---|
| 1235 |
|
---|
[e3bef3a] | 1236 | // TODO: Fix the crash that happens when alt-tabbing
|
---|
[d2d9286] | 1237 | void VulkanGame::recreateSwapChain() {
|
---|
| 1238 | cout << "Recreating swap chain" << endl;
|
---|
| 1239 | gui->refreshWindowSize();
|
---|
| 1240 |
|
---|
| 1241 | while (gui->getWindowWidth() == 0 || gui->getWindowHeight() == 0 ||
|
---|
| 1242 | (SDL_GetWindowFlags(window) & SDL_WINDOW_MINIMIZED) != 0) {
|
---|
| 1243 | SDL_WaitEvent(nullptr);
|
---|
| 1244 | gui->refreshWindowSize();
|
---|
| 1245 | }
|
---|
| 1246 |
|
---|
| 1247 | vkDeviceWaitIdle(device);
|
---|
| 1248 |
|
---|
[0ae182f] | 1249 | cleanupSwapChain();
|
---|
| 1250 |
|
---|
| 1251 | createSwapChain();
|
---|
| 1252 | createImageViews();
|
---|
| 1253 | createRenderPass();
|
---|
| 1254 |
|
---|
| 1255 | VulkanUtils::createDepthImage(device, physicalDevice, commandPool, findDepthFormat(), swapChainExtent,
|
---|
| 1256 | depthImage, graphicsQueue);
|
---|
| 1257 | createFramebuffers();
|
---|
[f97c5e7] | 1258 |
|
---|
| 1259 | createUniformBuffers<UBO_MvpMat>(uniformBuffers, uniformBuffersMemory, uniformBufferInfoList);
|
---|
[0ae182f] | 1260 |
|
---|
[b8777b7] | 1261 | modelPipeline.updateRenderPass(renderPass);
|
---|
| 1262 | modelPipeline.createPipeline("shaders/scene-vert.spv", "shaders/scene-frag.spv");
|
---|
| 1263 | modelPipeline.createDescriptorPool(swapChainImages);
|
---|
| 1264 | modelPipeline.createDescriptorSets(swapChainImages);
|
---|
[0ae182f] | 1265 |
|
---|
[b8777b7] | 1266 | overlayPipeline.updateRenderPass(renderPass);
|
---|
| 1267 | overlayPipeline.createPipeline("shaders/overlay-vert.spv", "shaders/overlay-frag.spv");
|
---|
| 1268 | overlayPipeline.createDescriptorPool(swapChainImages);
|
---|
| 1269 | overlayPipeline.createDescriptorSets(swapChainImages);
|
---|
[0ae182f] | 1270 |
|
---|
[3782d66] | 1271 | createUniformBuffers<UBO_MvpMat>(uniformBuffers_shipPipeline, uniformBuffersMemory_shipPipeline, uniformBufferInfoList_shipPipeline);
|
---|
| 1272 |
|
---|
| 1273 | shipPipeline.updateRenderPass(renderPass);
|
---|
| 1274 | shipPipeline.createPipeline("shaders/ship-vert.spv", "shaders/ship-frag.spv");
|
---|
| 1275 | shipPipeline.createDescriptorPool(swapChainImages);
|
---|
| 1276 | shipPipeline.createDescriptorSets(swapChainImages);
|
---|
| 1277 |
|
---|
[0ae182f] | 1278 | createCommandBuffers();
|
---|
[d2d9286] | 1279 | }
|
---|
| 1280 |
|
---|
[f94eea9] | 1281 | void VulkanGame::cleanupSwapChain() {
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[603b5bc] | 1282 | VulkanUtils::destroyVulkanImage(device, depthImage);
|
---|
| 1283 |
|
---|
| 1284 | for (VkFramebuffer framebuffer : swapChainFramebuffers) {
|
---|
| 1285 | vkDestroyFramebuffer(device, framebuffer, nullptr);
|
---|
| 1286 | }
|
---|
| 1287 |
|
---|
| 1288 | vkFreeCommandBuffers(device, commandPool, static_cast<uint32_t>(commandBuffers.size()), commandBuffers.data());
|
---|
| 1289 |
|
---|
[b8777b7] | 1290 | modelPipeline.cleanup();
|
---|
| 1291 | overlayPipeline.cleanup();
|
---|
[3782d66] | 1292 | shipPipeline.cleanup();
|
---|
[b794178] | 1293 |
|
---|
[6fc24c7] | 1294 | vkDestroyRenderPass(device, renderPass, nullptr);
|
---|
| 1295 |
|
---|
[b794178] | 1296 | for (VkImageView imageView : swapChainImageViews) {
|
---|
[f94eea9] | 1297 | vkDestroyImageView(device, imageView, nullptr);
|
---|
| 1298 | }
|
---|
| 1299 |
|
---|
| 1300 | vkDestroySwapchainKHR(device, swapChain, nullptr);
|
---|
[e83b155] | 1301 |
|
---|
[603b5bc] | 1302 | for (size_t i = 0; i < uniformBuffers.size(); i++) {
|
---|
[e83b155] | 1303 | vkDestroyBuffer(device, uniformBuffers[i], nullptr);
|
---|
| 1304 | vkFreeMemory(device, uniformBuffersMemory[i], nullptr);
|
---|
| 1305 | }
|
---|
[3782d66] | 1306 |
|
---|
| 1307 | for (size_t i = 0; i < uniformBuffers_shipPipeline.size(); i++) {
|
---|
| 1308 | vkDestroyBuffer(device, uniformBuffers_shipPipeline[i], nullptr);
|
---|
| 1309 | vkFreeMemory(device, uniformBuffersMemory_shipPipeline[i], nullptr);
|
---|
| 1310 | }
|
---|
[cc4a8b5] | 1311 | }
|
---|