[826df16] | 1 | #include <vulkan/vulkan.h>
|
---|
[03f4c64] | 2 |
|
---|
[826df16] | 3 | #include <SDL2/SDL.h>
|
---|
| 4 | #include <SDL2/SDL_vulkan.h>
|
---|
| 5 |
|
---|
| 6 | //#define _USE_MATH_DEFINES // Will be needed when/if I need to # include <cmath>
|
---|
[03f4c64] | 7 |
|
---|
| 8 | #define GLM_FORCE_RADIANS
|
---|
| 9 | #define GLM_FORCE_DEPTH_ZERO_TO_ONE
|
---|
| 10 | #include <glm/vec4.hpp>
|
---|
| 11 | #include <glm/mat4x4.hpp>
|
---|
| 12 |
|
---|
| 13 | #include <iostream>
|
---|
[826df16] | 14 | #include <vector>
|
---|
[b3671b5] | 15 | #include <set>
|
---|
[826df16] | 16 | #include <stdexcept>
|
---|
| 17 | #include <cstdlib>
|
---|
[909b51a] | 18 | #include <optional>
|
---|
[826df16] | 19 |
|
---|
| 20 | #include "game-gui-sdl.hpp"
|
---|
[03f4c64] | 21 |
|
---|
| 22 | using namespace std;
|
---|
| 23 | using namespace glm;
|
---|
| 24 |
|
---|
[826df16] | 25 | const int SCREEN_WIDTH = 800;
|
---|
| 26 | const int SCREEN_HEIGHT = 600;
|
---|
| 27 |
|
---|
| 28 | const vector<const char*> validationLayers = {
|
---|
| 29 | "VK_LAYER_KHRONOS_validation"
|
---|
| 30 | };
|
---|
| 31 |
|
---|
| 32 | #ifdef NDEBUG
|
---|
| 33 | const bool enableValidationLayers = false;
|
---|
| 34 | #else
|
---|
| 35 | const bool enableValidationLayers = true;
|
---|
| 36 | #endif
|
---|
| 37 |
|
---|
[909b51a] | 38 | struct QueueFamilyIndices {
|
---|
| 39 | optional<uint32_t> graphicsFamily;
|
---|
[b3671b5] | 40 | optional<uint32_t> presentFamily;
|
---|
[909b51a] | 41 |
|
---|
| 42 | bool isComplete() {
|
---|
[b3671b5] | 43 | return graphicsFamily.has_value() && presentFamily.has_value();
|
---|
[909b51a] | 44 | }
|
---|
| 45 | };
|
---|
| 46 |
|
---|
[b6127d2] | 47 | static VKAPI_ATTR VkBool32 VKAPI_CALL debugCallback(
|
---|
| 48 | VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
|
---|
| 49 | VkDebugUtilsMessageTypeFlagsEXT messageType,
|
---|
| 50 | const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
|
---|
| 51 | void* pUserData) {
|
---|
| 52 | cerr << "validation layer: " << pCallbackData->pMessage << endl;
|
---|
| 53 |
|
---|
| 54 | return VK_FALSE;
|
---|
| 55 | }
|
---|
| 56 |
|
---|
| 57 | VkResult CreateDebugUtilsMessengerEXT(VkInstance instance,
|
---|
| 58 | const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo,
|
---|
| 59 | const VkAllocationCallbacks* pAllocator,
|
---|
| 60 | VkDebugUtilsMessengerEXT* pDebugMessenger) {
|
---|
| 61 | auto func = (PFN_vkCreateDebugUtilsMessengerEXT) vkGetInstanceProcAddr(
|
---|
| 62 | instance, "vkCreateDebugUtilsMessengerEXT");
|
---|
| 63 |
|
---|
| 64 | if (func != nullptr) {
|
---|
| 65 | return func(instance, pCreateInfo, pAllocator, pDebugMessenger);
|
---|
| 66 | } else {
|
---|
| 67 | return VK_ERROR_EXTENSION_NOT_PRESENT;
|
---|
| 68 | }
|
---|
| 69 | }
|
---|
| 70 |
|
---|
[80de39d] | 71 | void DestroyDebugUtilsMessengerEXT(VkInstance instance,
|
---|
| 72 | VkDebugUtilsMessengerEXT debugMessenger,
|
---|
| 73 | const VkAllocationCallbacks* pAllocator) {
|
---|
| 74 | auto func = (PFN_vkDestroyDebugUtilsMessengerEXT) vkGetInstanceProcAddr(
|
---|
| 75 | instance, "vkDestroyDebugUtilsMessengerEXT");
|
---|
| 76 |
|
---|
| 77 | if (func != nullptr) {
|
---|
| 78 | func(instance, debugMessenger, pAllocator);
|
---|
| 79 | }
|
---|
| 80 | }
|
---|
| 81 |
|
---|
[826df16] | 82 | class VulkanGame {
|
---|
| 83 | public:
|
---|
| 84 | void run() {
|
---|
| 85 | if (initWindow() == RTWO_ERROR) {
|
---|
| 86 | return;
|
---|
| 87 | }
|
---|
| 88 | initVulkan();
|
---|
| 89 | mainLoop();
|
---|
| 90 | cleanup();
|
---|
| 91 | }
|
---|
| 92 | private:
|
---|
[98f3232] | 93 | GameGui* gui = new GameGui_SDL();
|
---|
[80de39d] | 94 | SDL_Window* window = nullptr;
|
---|
[826df16] | 95 |
|
---|
| 96 | VkInstance instance;
|
---|
[b6127d2] | 97 | VkDebugUtilsMessengerEXT debugMessenger;
|
---|
[b3671b5] | 98 | VkSurfaceKHR surface;
|
---|
[321272c] | 99 | SDL_Surface* sdlSurface = nullptr;
|
---|
[b3671b5] | 100 |
|
---|
[909b51a] | 101 | VkPhysicalDevice physicalDevice = VK_NULL_HANDLE;
|
---|
| 102 | VkDevice device;
|
---|
[b3671b5] | 103 |
|
---|
[909b51a] | 104 | VkQueue graphicsQueue;
|
---|
[b3671b5] | 105 | VkQueue presentQueue;
|
---|
[826df16] | 106 |
|
---|
| 107 | // both SDL and GLFW create window functions return NULL on failure
|
---|
| 108 | bool initWindow() {
|
---|
[98f3232] | 109 | if (gui->Init() == RTWO_ERROR) {
|
---|
[826df16] | 110 | cout << "UI library could not be initialized!" << endl;
|
---|
| 111 | return RTWO_ERROR;
|
---|
| 112 | } else {
|
---|
| 113 | // On Apple's OS X you must set the NSHighResolutionCapable Info.plist property to YES,
|
---|
| 114 | // otherwise you will not receive a High DPI OpenGL canvas.
|
---|
| 115 |
|
---|
| 116 | // TODO: Move this into some generic method in game-gui-sdl
|
---|
| 117 | window = SDL_CreateWindow("Vulkan Game",
|
---|
| 118 | SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
|
---|
| 119 | SCREEN_WIDTH, SCREEN_HEIGHT,
|
---|
| 120 | SDL_WINDOW_VULKAN | SDL_WINDOW_SHOWN);
|
---|
| 121 |
|
---|
[80de39d] | 122 | if (window == nullptr) {
|
---|
[826df16] | 123 | cout << "Window could not be created!" << endl;
|
---|
| 124 | return RTWO_ERROR;
|
---|
| 125 | } else {
|
---|
| 126 | return RTWO_SUCCESS;
|
---|
| 127 | }
|
---|
| 128 | }
|
---|
| 129 | }
|
---|
| 130 |
|
---|
| 131 | void initVulkan() {
|
---|
| 132 | createInstance();
|
---|
[7dcd925] | 133 | setupDebugMessenger();
|
---|
[b3671b5] | 134 | createSurface();
|
---|
[909b51a] | 135 | pickPhysicalDevice();
|
---|
| 136 | createLogicalDevice();
|
---|
[826df16] | 137 | }
|
---|
| 138 |
|
---|
| 139 | void createInstance() {
|
---|
[b6127d2] | 140 | if (enableValidationLayers && !checkValidationLayerSupport()) {
|
---|
| 141 | throw runtime_error("validation layers requested, but not available!");
|
---|
| 142 | }
|
---|
| 143 |
|
---|
[826df16] | 144 | VkApplicationInfo appInfo = {};
|
---|
| 145 | appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
|
---|
| 146 | appInfo.pApplicationName = "Vulkan Game";
|
---|
| 147 | appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
|
---|
| 148 | appInfo.pEngineName = "No Engine";
|
---|
| 149 | appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
|
---|
| 150 | appInfo.apiVersion = VK_API_VERSION_1_0;
|
---|
| 151 |
|
---|
| 152 | VkInstanceCreateInfo createInfo = {};
|
---|
| 153 | createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
---|
| 154 | createInfo.pApplicationInfo = &appInfo;
|
---|
| 155 |
|
---|
[a8f0577] | 156 | vector<const char*> extensions = getRequiredExtensions();
|
---|
[b6127d2] | 157 | createInfo.enabledExtensionCount = static_cast<uint32_t>(extensions.size());
|
---|
| 158 | createInfo.ppEnabledExtensionNames = extensions.data();
|
---|
[826df16] | 159 |
|
---|
[b3671b5] | 160 | cout << endl << "SDL extensions:" << endl;
|
---|
| 161 | for (const char* extensionName : extensions) {
|
---|
| 162 | cout << extensionName << endl;
|
---|
| 163 | }
|
---|
| 164 | cout << endl;
|
---|
| 165 |
|
---|
[80de39d] | 166 | VkDebugUtilsMessengerCreateInfoEXT debugCreateInfo;
|
---|
[b6127d2] | 167 | if (enableValidationLayers) {
|
---|
| 168 | createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
|
---|
| 169 | createInfo.ppEnabledLayerNames = validationLayers.data();
|
---|
[80de39d] | 170 |
|
---|
| 171 | populateDebugMessengerCreateInfo(debugCreateInfo);
|
---|
| 172 | createInfo.pNext = &debugCreateInfo;
|
---|
[b6127d2] | 173 | } else {
|
---|
| 174 | createInfo.enabledLayerCount = 0;
|
---|
[80de39d] | 175 |
|
---|
| 176 | createInfo.pNext = nullptr;
|
---|
[b6127d2] | 177 | }
|
---|
[826df16] | 178 |
|
---|
| 179 | if (vkCreateInstance(&createInfo, nullptr, &instance) != VK_SUCCESS) {
|
---|
| 180 | throw runtime_error("failed to create instance!");
|
---|
| 181 | }
|
---|
| 182 | }
|
---|
| 183 |
|
---|
[80de39d] | 184 | void setupDebugMessenger() {
|
---|
| 185 | if (!enableValidationLayers) return;
|
---|
| 186 |
|
---|
| 187 | VkDebugUtilsMessengerCreateInfoEXT createInfo;
|
---|
| 188 | populateDebugMessengerCreateInfo(createInfo);
|
---|
[b6127d2] | 189 |
|
---|
| 190 | if (CreateDebugUtilsMessengerEXT(instance, &createInfo, nullptr, &debugMessenger) != VK_SUCCESS) {
|
---|
| 191 | throw runtime_error("failed to setup debug messenger!");
|
---|
| 192 | }
|
---|
| 193 | }
|
---|
| 194 |
|
---|
[b3671b5] | 195 | void createSurface() {
|
---|
[321272c] | 196 | sdlSurface = SDL_GetWindowSurface(window);
|
---|
| 197 |
|
---|
| 198 | if (sdlSurface == nullptr) {
|
---|
| 199 | cout << "Could not get SDL Surface! =(" << endl;
|
---|
| 200 | }
|
---|
[b3671b5] | 201 |
|
---|
| 202 | if (!SDL_Vulkan_CreateSurface(window, instance, &surface)) {
|
---|
| 203 | throw runtime_error("failed to create window surface!");
|
---|
| 204 | }
|
---|
| 205 |
|
---|
| 206 | /*
|
---|
| 207 | if (glfwCreateWindowSurface(instance, window, nullptr, &surface) != VK_SUCCESS) {
|
---|
| 208 | throw runtime_error("failed to create window surface!");
|
---|
| 209 | }
|
---|
| 210 | */
|
---|
| 211 | }
|
---|
| 212 |
|
---|
[909b51a] | 213 | void pickPhysicalDevice() {
|
---|
| 214 | uint32_t deviceCount = 0;
|
---|
| 215 | vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);
|
---|
| 216 |
|
---|
| 217 | if (deviceCount == 0) {
|
---|
| 218 | throw runtime_error("failed to find GPUs with Vulkan support!");
|
---|
| 219 | }
|
---|
| 220 |
|
---|
| 221 | vector<VkPhysicalDevice> devices(deviceCount);
|
---|
| 222 | vkEnumeratePhysicalDevices(instance, &deviceCount, devices.data());
|
---|
| 223 |
|
---|
| 224 | cout << endl << "Graphics cards:" << endl;
|
---|
| 225 | for (const VkPhysicalDevice& device : devices) {
|
---|
| 226 | if (isDeviceSuitable(device)) {
|
---|
| 227 | physicalDevice = device;
|
---|
| 228 | break;
|
---|
| 229 | }
|
---|
| 230 | }
|
---|
| 231 | cout << endl;
|
---|
| 232 |
|
---|
| 233 | if (physicalDevice == VK_NULL_HANDLE) {
|
---|
| 234 | throw runtime_error("failed to find a suitable GPU!");
|
---|
| 235 | }
|
---|
| 236 | }
|
---|
| 237 |
|
---|
| 238 | bool isDeviceSuitable(VkPhysicalDevice device) {
|
---|
| 239 | VkPhysicalDeviceProperties deviceProperties;
|
---|
| 240 | VkPhysicalDeviceFeatures deviceFeatures;
|
---|
| 241 |
|
---|
| 242 | vkGetPhysicalDeviceProperties(device, &deviceProperties);
|
---|
| 243 | vkGetPhysicalDeviceFeatures(device, &deviceFeatures);
|
---|
| 244 |
|
---|
| 245 | cout << "Device: " << deviceProperties.deviceName << endl;
|
---|
| 246 |
|
---|
| 247 | QueueFamilyIndices indices = findQueueFamilies(device);
|
---|
| 248 |
|
---|
| 249 | return indices.isComplete();
|
---|
| 250 | }
|
---|
| 251 |
|
---|
| 252 | void createLogicalDevice() {
|
---|
| 253 | QueueFamilyIndices indices = findQueueFamilies(physicalDevice);
|
---|
| 254 |
|
---|
[b3671b5] | 255 | vector<VkDeviceQueueCreateInfo> queueCreateInfos;
|
---|
| 256 | set<uint32_t> uniqueQueueFamilies = {indices.graphicsFamily.value(), indices.presentFamily.value()};
|
---|
[909b51a] | 257 |
|
---|
| 258 | float queuePriority = 1.0f;
|
---|
[b3671b5] | 259 | for (uint32_t queueFamily : uniqueQueueFamilies) {
|
---|
| 260 | VkDeviceQueueCreateInfo queueCreateInfo = {};
|
---|
| 261 |
|
---|
| 262 | queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
---|
| 263 | queueCreateInfo.queueFamilyIndex = queueFamily;
|
---|
| 264 | queueCreateInfo.queueCount = 1;
|
---|
| 265 | queueCreateInfo.pQueuePriorities = &queuePriority;
|
---|
| 266 |
|
---|
| 267 | queueCreateInfos.push_back(queueCreateInfo);
|
---|
| 268 | }
|
---|
[909b51a] | 269 |
|
---|
| 270 | VkPhysicalDeviceFeatures deviceFeatures = {};
|
---|
| 271 |
|
---|
| 272 | VkDeviceCreateInfo createInfo = {};
|
---|
| 273 | createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
---|
| 274 |
|
---|
[b3671b5] | 275 | createInfo.queueCreateInfoCount = static_cast<uint32_t>(queueCreateInfos.size());;
|
---|
| 276 | createInfo.pQueueCreateInfos = queueCreateInfos.data();
|
---|
[909b51a] | 277 |
|
---|
| 278 | createInfo.pEnabledFeatures = &deviceFeatures;
|
---|
| 279 |
|
---|
| 280 | createInfo.enabledExtensionCount = 0;
|
---|
| 281 |
|
---|
| 282 | // These fields are ignored by up-to-date Vulkan implementations,
|
---|
| 283 | // but it's a good idea to set them for backwards compatibility
|
---|
| 284 | if (enableValidationLayers) {
|
---|
| 285 | createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
|
---|
| 286 | createInfo.ppEnabledLayerNames = validationLayers.data();
|
---|
| 287 | } else {
|
---|
| 288 | createInfo.enabledLayerCount = 0;
|
---|
| 289 | }
|
---|
| 290 |
|
---|
| 291 | if (vkCreateDevice(physicalDevice, &createInfo, nullptr, &device) != VK_SUCCESS) {
|
---|
| 292 | throw runtime_error("failed to create logical device!");
|
---|
| 293 | }
|
---|
| 294 |
|
---|
| 295 | vkGetDeviceQueue(device, indices.graphicsFamily.value(), 0, &graphicsQueue);
|
---|
[b3671b5] | 296 | vkGetDeviceQueue(device, indices.presentFamily.value(), 0, &presentQueue);
|
---|
[909b51a] | 297 | }
|
---|
| 298 |
|
---|
[a8f0577] | 299 | bool checkValidationLayerSupport() {
|
---|
| 300 | uint32_t layerCount;
|
---|
| 301 | vkEnumerateInstanceLayerProperties(&layerCount, nullptr);
|
---|
| 302 |
|
---|
| 303 | vector<VkLayerProperties> availableLayers(layerCount);
|
---|
| 304 | vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data());
|
---|
| 305 |
|
---|
| 306 | for (const char* layerName : validationLayers) {
|
---|
| 307 | bool layerFound = false;
|
---|
| 308 |
|
---|
| 309 | for (const auto& layerProperties : availableLayers) {
|
---|
| 310 | if (strcmp(layerName, layerProperties.layerName) == 0) {
|
---|
| 311 | layerFound = true;
|
---|
| 312 | break;
|
---|
| 313 | }
|
---|
| 314 | }
|
---|
| 315 |
|
---|
| 316 | if (!layerFound) {
|
---|
| 317 | return false;
|
---|
| 318 | }
|
---|
| 319 | }
|
---|
| 320 |
|
---|
| 321 | return true;
|
---|
| 322 | }
|
---|
| 323 |
|
---|
[909b51a] | 324 | QueueFamilyIndices findQueueFamilies(VkPhysicalDevice device) {
|
---|
| 325 | QueueFamilyIndices indices;
|
---|
| 326 |
|
---|
| 327 | uint32_t queueFamilyCount = 0;
|
---|
| 328 | vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr);
|
---|
| 329 |
|
---|
| 330 | vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);
|
---|
| 331 | vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, queueFamilies.data());
|
---|
| 332 |
|
---|
| 333 | int i = 0;
|
---|
| 334 | for (const auto& queueFamily : queueFamilies) {
|
---|
| 335 | if (queueFamily.queueCount > 0 && queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT) {
|
---|
| 336 | indices.graphicsFamily = i;
|
---|
| 337 | }
|
---|
| 338 |
|
---|
[b3671b5] | 339 | VkBool32 presentSupport = false;
|
---|
| 340 | vkGetPhysicalDeviceSurfaceSupportKHR(device, i, surface, &presentSupport);
|
---|
| 341 |
|
---|
| 342 | if (queueFamily.queueCount > 0 && presentSupport) {
|
---|
| 343 | indices.presentFamily = i;
|
---|
| 344 | }
|
---|
| 345 |
|
---|
[909b51a] | 346 | if (indices.isComplete()) {
|
---|
| 347 | break;
|
---|
| 348 | }
|
---|
| 349 |
|
---|
| 350 | i++;
|
---|
| 351 | }
|
---|
| 352 |
|
---|
| 353 | return indices;
|
---|
| 354 | }
|
---|
| 355 |
|
---|
| 356 | void populateDebugMessengerCreateInfo(VkDebugUtilsMessengerCreateInfoEXT& createInfo) {
|
---|
| 357 | createInfo = {};
|
---|
| 358 | createInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
|
---|
| 359 | createInfo.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
|
---|
| 360 | createInfo.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
|
---|
| 361 | createInfo.pfnUserCallback = debugCallback;
|
---|
| 362 | }
|
---|
| 363 |
|
---|
[a8f0577] | 364 | vector<const char*> getRequiredExtensions() {
|
---|
| 365 | uint32_t extensionCount = 0;
|
---|
| 366 | SDL_Vulkan_GetInstanceExtensions(window, &extensionCount, nullptr);
|
---|
| 367 |
|
---|
| 368 | vector<const char*> extensions(extensionCount);
|
---|
| 369 | SDL_Vulkan_GetInstanceExtensions(window, &extensionCount, extensions.data());
|
---|
| 370 |
|
---|
| 371 | if (enableValidationLayers) {
|
---|
| 372 | extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
|
---|
| 373 | }
|
---|
| 374 |
|
---|
| 375 | return extensions;
|
---|
| 376 | }
|
---|
| 377 |
|
---|
[826df16] | 378 | void mainLoop() {
|
---|
| 379 | // TODO: Create some generic event-handling functions in game-gui-*
|
---|
| 380 | SDL_Event e;
|
---|
| 381 | bool quit = false;
|
---|
| 382 |
|
---|
[7dcd925] | 383 | while (!quit) {
|
---|
[826df16] | 384 | while (SDL_PollEvent(&e)) {
|
---|
| 385 | if (e.type == SDL_QUIT) {
|
---|
| 386 | quit = true;
|
---|
| 387 | }
|
---|
| 388 | if (e.type == SDL_KEYDOWN) {
|
---|
| 389 | quit = true;
|
---|
| 390 | }
|
---|
| 391 | if (e.type == SDL_MOUSEBUTTONDOWN) {
|
---|
| 392 | quit = true;
|
---|
| 393 | }
|
---|
| 394 | }
|
---|
| 395 | }
|
---|
[321272c] | 396 |
|
---|
| 397 | SDL_FillRect(sdlSurface, nullptr, SDL_MapRGB(sdlSurface->format, 0xFF, 0xFF, 0xFF));
|
---|
| 398 |
|
---|
| 399 | SDL_UpdateWindowSurface(window);
|
---|
[826df16] | 400 | }
|
---|
| 401 |
|
---|
| 402 | void cleanup() {
|
---|
[909b51a] | 403 | vkDestroyDevice(device, nullptr);
|
---|
| 404 |
|
---|
[80de39d] | 405 | if (enableValidationLayers) {
|
---|
| 406 | DestroyDebugUtilsMessengerEXT(instance, debugMessenger, nullptr);
|
---|
| 407 | }
|
---|
| 408 |
|
---|
[b3671b5] | 409 | vkDestroySurfaceKHR(instance, surface, nullptr);
|
---|
[826df16] | 410 | vkDestroyInstance(instance, nullptr);
|
---|
| 411 |
|
---|
| 412 | // TODO: Move this into some generic method in game-gui-sdl
|
---|
| 413 | SDL_DestroyWindow(window);
|
---|
| 414 |
|
---|
[98f3232] | 415 | gui->Shutdown();
|
---|
| 416 | delete gui;
|
---|
[826df16] | 417 | }
|
---|
| 418 | };
|
---|
| 419 |
|
---|
[1c6cd5e] | 420 | int main(int argc, char* argv[]) {
|
---|
[826df16] | 421 |
|
---|
[b6127d2] | 422 | #ifdef NDEBUG
|
---|
| 423 | cout << "DEBUGGING IS OFF" << endl;
|
---|
| 424 | #else
|
---|
| 425 | cout << "DEBUGGING IS ON" << endl;
|
---|
| 426 | #endif
|
---|
[a8f0577] | 427 |
|
---|
[826df16] | 428 | mat4 matrix;
|
---|
| 429 | vec4 vec;
|
---|
| 430 | vec4 test = matrix * vec;
|
---|
| 431 |
|
---|
| 432 | cout << "Starting Vulkan game..." << endl;
|
---|
| 433 |
|
---|
| 434 | VulkanGame game;
|
---|
| 435 |
|
---|
| 436 | try {
|
---|
| 437 | game.run();
|
---|
| 438 | } catch (const exception& e) {
|
---|
| 439 | cerr << e.what() << endl;
|
---|
| 440 | return EXIT_FAILURE;
|
---|
| 441 | }
|
---|
[03f4c64] | 442 |
|
---|
[826df16] | 443 | cout << "Finished running the game" << endl;
|
---|
[03f4c64] | 444 |
|
---|
[826df16] | 445 | return EXIT_SUCCESS;
|
---|
[03f4c64] | 446 | }
|
---|