source: opengl-game/vulkan-game.hpp@ 5edbd58

feature/imgui-sdl points-test
Last change on this file since 5edbd58 was 5edbd58, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 5 years ago

For both openglgame and vulkangame, pass in the window width and height and a fullscreen flag to the run() function

  • Property mode set to 100644
File size: 475 bytes
Line 
1#ifndef _VULKAN_GAME_H
2#define _VULKAN_GAME_H
3
4#include "game-gui-sdl.hpp"
5
6class VulkanGame {
7 public:
8 VulkanGame();
9 ~VulkanGame();
10
11 void run(unsigned int width, unsigned int height, unsigned char guiFlags);
12
13 private:
14 GameGui* gui;
15 SDL_Window* window;
16
17 bool initWindow(unsigned int width, unsigned int height, unsigned char guiFlags);
18 void initVulkan();
19 void mainLoop();
20 void cleanup();
21};
22
23#endif // _VULKAN_GAME_H
Note: See TracBrowser for help on using the repository browser.