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  • graphics-pipeline_vulkan.hpp

    rcf727ca r055750a  
    8888      VkDeviceMemory indexBufferMemory;
    8989
    90       // TODO: THe objects vector isn't used at all in this class, except in the method that returns
    91       // the number of objects. Move this vector and the SceneObject declaration into VulkanGame, esp.
    92       // since I'll be adding other // object-specific fields sich as transforms to SceneObject later
    9390      vector<SceneObject<VertexType>> objects;
    9491
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