Changes in new-game.cpp [bc6d8f6:19c9338] in opengl-game


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  • new-game.cpp

    rbc6d8f6 r19c9338  
    165165 *    -a model matrix
    166166 *    -a selected boolean
     167 * Eventually, maybe also want to store a reference to the correct shader
     168 * or whatever other info I need to properly render it
    167169 *
    168170 * Have an array of face structs
     
    175177 *    -iterate through the faces array
    176178 *    -For each face, it will call faceClicked() with the following params:
     179 *       -Probably a world ray created from the mouse click coordinates
    177180 *       -An array of 3 points representing the face
    178181 *       -The object struct represnting the object the face is a part of
     
    190193
    191194      cout << "x: " << x << ", y: " << y << endl;
    192 
    193       // CHECK: Looks good up to here
    194195
    195196      // Since the projection matrix gets applied before the view matrix,
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