Changeset 21de283 in opengl-game


Ignore:
Timestamp:
Jul 29, 2017, 9:31:01 PM (7 years ago)
Author:
Dmitry Portnoy <dmp1488@…>
Branches:
feature/imgui-sdl, master, points-test
Children:
be246ad
Parents:
22b2c37
Message:

Create a VS project for the new version of the game

Files:
2 added
2 edited

Legend:

Unmodified
Added
Removed
  • .gitignore

    r22b2c37 r21de283  
    1313include/
    1414lib/
     15*.dll
    1516Debug/
    1617Release/
  • README.txt

    r22b2c37 r21de283  
    2424---------------------------------------
    2525
    26 Download the precompiled 32bit binaries of GLFW, GLEW, and glm (a header-only
    27 library). Create lib/ and include/ folders in the root opengl-game directory
    28 you cloned. Copy the include/GL/, include/GLFW/, and glm/ folders into your
    29 include/ folder and all the files in the lib/ folders of the GLFW and GLEW
    30 libraries into your lib/ folder (glm has no lib/ folder). This should be enough
     26Download the precompiled 32bit binaries of GLFW and GLEW. Create lib/ and
     27include/ folders in the root opengl-game directory you cloned. Copy the include/GL/ and include/GLFW/ folders into your include/ folder and all the files in
     28the lib/ folders of the GLFW and GLEW libraries into your lib/ folder. Also
     29copy the .dll files into the root opengl-game directory. This should be enough
    3130to compile and run the project.
     31
     32I would like to figure out how to statically compile glew and glfw to eliminate the need for the dlls.
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