Changeset 233e736 in network-game for client/Client
- Timestamp:
- Sep 27, 2013, 6:56:04 PM (11 years ago)
- Branches:
- master
- Children:
- a6fe73d
- Parents:
- d519032
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
client/Client/main.cpp
rd519032 r233e736 856 856 cout << "Game name: " << gameName << endl; 857 857 858 game = new Game(gameName); 859 858 game = new Game(gameName, "../../data/map.txt"); 859 860 /* 860 861 state = STATE_NEW_GAME; 861 862 … … 864 865 865 866 msgProcessor.sendMessage(&msgTo, sock, &server, &outputLog); 867 */ 866 868 867 869 break;
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