Changeset 2d78e03 in network-game


Ignore:
Timestamp:
Dec 18, 2013, 12:08:50 AM (11 years ago)
Author:
dportnoy <dmp1488@…>
Branches:
master
Children:
4509648
Parents:
6012178
Message:

Minor server fix

File:
1 edited

Legend:

Unmodified
Added
Removed
  • server/server.cpp

    r6012178 r2d78e03  
    10691069
    10701070         int numPlayers = g->getNumPlayers();
     1071         cout << "" << endl;
    10711072
    10721073         serverMsg.type = MSG_TYPE_GAME_INFO;
     
    11341135
    11351136         map<unsigned int, Player*>& otherPlayers = g->getPlayers();
     1137         map<unsigned int, Player*>::iterator it;
    11361138         for (it = otherPlayers.begin(); it != otherPlayers.end(); it++)
    11371139         {
     
    11491151         serverMsg.type = MSG_TYPE_PLAYER_JOIN_GAME;
    11501152
    1151          map<unsigned int, Player*>::iterator it;
    11521153         for (it = allPlayers.begin(); it != allPlayers.end(); it++)
    11531154         {
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