Changeset 306758e in network-game


Ignore:
Timestamp:
Nov 8, 2014, 1:13:40 AM (10 years ago)
Author:
Dmitry Portnoy <dmp1488@…>
Branches:
master
Children:
7fa452f
Parents:
f3dfead
Message:

Remove the serverSide argument from Game::addPlayer() since it's no longer useful

Files:
4 edited

Legend:

Unmodified
Added
Removed
  • client/Client/main.cpp

    rf3dfead r306758e  
    10981098                  mapPlayers[p.getId()] = new Player(p);
    10991099
    1100                game->addPlayer(mapPlayers[p.getId()], false);
     1100               game->addPlayer(mapPlayers[p.getId()]);
    11011101
    11021102               break;
  • common/Game.cpp

    rf3dfead r306758e  
    4343}
    4444
    45 bool Game::addPlayer(Player* p, bool serverSide) {
     45bool Game::addPlayer(Player* p) {
    4646   if (players.find(p->getId()) == players.end()) {
    4747      players[p->getId()] = p;
     
    5757      p->hasBlueFlag = false;
    5858      p->hasRedFlag = false;
    59 
    60       if (serverSide) {
    61          // choose a random team (either 0 or 1)
    62          p->team = rand() % 2;
    63       }
    6459
    6560      p->currentGame = this;
  • common/Game.h

    rf3dfead r306758e  
    4949
    5050   map<unsigned int, Player*>& getPlayers();
    51    bool addPlayer(Player* p, bool serverSide);
     51   bool addPlayer(Player* p);
    5252   bool removePlayer(unsigned int id);
    5353
  • server/server.cpp

    rf3dfead r306758e  
    779779
    780780         map<unsigned int, Player*>& oldPlayers = g->getPlayers();
    781          g->addPlayer(p, true);
     781         g->addPlayer(p);
    782782         p->team = -1;
    783783
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