Changes in / [67d032c:3d81c0d] in network-game


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  • common/Player.cpp

    r67d032c r3d81c0d  
    8888
    8989   // if we're at our target, don't move
    90    if (pos.x != target.x || pos.y != target.y) {
     90   if (pos.x == target.x && pos.y == target.y)
     91      cout << "We're already at our target" << endl;
     92   else {
     93      cout << "equals test:" << endl;
     94      float f = 5.0;
     95      int i = 5;
     96
     97      if (f == i)
     98         cout << "test passed" << endl;
     99      else
     100         cout << "test failed" << endl;
     101
     102      cout << "Player about to be moved" << endl;
     103      cout << "cur pos x: " << this->pos.x << endl;
     104      cout << "cur pos y: " << this->pos.y << endl;
     105
    91106      float pixels = speed * (curTime-timeLastUpdated) / 1000.0;
     107      cout << "We need to move " << pixels << " pixels" << endl;
    92108
    93109      double angle = atan2(target.y-pos.y, target.x-pos.x);
     
    101117         pos.y += sin(angle)*pixels;
    102118      }
     119      cout << "new pos x: " << this->pos.x << endl;
     120      cout << "new pos y: " << this->pos.y << endl;
     121
    103122   }
    104123
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