Changeset 60b77d2 in network-game
- Timestamp:
- Feb 5, 2013, 3:40:47 PM (12 years ago)
- Branches:
- master
- Children:
- 62ee2ce
- Parents:
- b128109
- Files:
-
- 2 added
- 2 deleted
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
common/Message.h
rb128109 r60b77d2 6 6 #define MSG_TYPE_LOGOUT 3 7 7 #define MSG_TYPE_CHAT 4 8 #define MSG_TYPE_PLAYER 5 9 #define MSG_TYPE_PLAYER_MOVE 6 8 #define MSG_TYPE_PLAYER 5 // server sends this to update player positions 9 #define MSG_TYPE_PLAYER_MOVE 6 // client sends this when a player wants to move 10 10 11 11 typedef struct -
readme.txt
rb128109 r60b77d2 1 This info is outdated. The latest info is on the github wiki. 2 1 3 BoostPro Installer options 2 4 -
server/makefile
rb128109 r60b77d2 3 3 FLAGS = $(LIB_FLAGS) 4 4 COMMON_PATH = ../common 5 DEPENDENCIES = Common.o Message.o Player.o DataAccess.o5 DEPENDENCIES = Common.o Message.o Player.o Map.o DataAccess.o 6 6 7 7 server : server.cpp $(DEPENDENCIES) … … 17 17 $(CC) -c -o $@ $? 18 18 19 Map.o : $(COMMON_PATH)/Map.cpp 20 $(CC) -c -o $@ $? 21 19 22 %.o : %.cpp 20 23 $(CC) -c -o $@ $?
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