Changes in / [3d81c0d:67d032c] in network-game
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common/Player.cpp
r3d81c0d r67d032c 88 88 89 89 // if we're at our target, don't move 90 if (pos.x == target.x && pos.y == target.y) 91 cout << "We're already at our target" << endl; 92 else { 93 cout << "equals test:" << endl; 94 float f = 5.0; 95 int i = 5; 96 97 if (f == i) 98 cout << "test passed" << endl; 99 else 100 cout << "test failed" << endl; 101 102 cout << "Player about to be moved" << endl; 103 cout << "cur pos x: " << this->pos.x << endl; 104 cout << "cur pos y: " << this->pos.y << endl; 105 90 if (pos.x != target.x || pos.y != target.y) { 106 91 float pixels = speed * (curTime-timeLastUpdated) / 1000.0; 107 cout << "We need to move " << pixels << " pixels" << endl;108 92 109 93 double angle = atan2(target.y-pos.y, target.x-pos.x); … … 117 101 pos.y += sin(angle)*pixels; 118 102 } 119 cout << "new pos x: " << this->pos.x << endl;120 cout << "new pos y: " << this->pos.y << endl;121 122 103 } 123 104
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