Changes in shaders/ship.frag [e1308e8:785333b] in opengl-game
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shaders/ship.frag
re1308e8 r785333b 43 43 vec3 Is = Ls * Ks * specular_factor; 44 44 45 outColor = vec4(Is + Id + Ia, 1.0); 45 //outColor = vec4(Is + Id + Ia, 1.0); 46 outColor = vec4(color, 1.0); 46 47 }
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