Changeset 7c52498 in network-game


Ignore:
Timestamp:
Jun 17, 2013, 2:26:55 AM (11 years ago)
Author:
dportnoy <dmp1488@…>
Branches:
master
Children:
1d0ede1
Parents:
02fa8fd
git-author:
dportnoy <dmp1488@…> (06/17/13 02:21:31)
git-committer:
dportnoy <dmp1488@…> (06/17/13 02:26:55)
Message:

Remove some debugging statements

File:
1 edited

Legend:

Unmodified
Added
Removed
  • common/Player.cpp

    r02fa8fd r7c52498  
    199199      this->target.y = mapPlayers[this->targetPlayer].pos.y;
    200200
    201       cout << "Setting target" << endl;
    202       cout << "target id: " << mapPlayers[this->targetPlayer].id << endl;
    203       cout << "cur player id: " << this->id << endl;
    204       cout << "this->pos.x: " << this->pos.x << endl;
    205       cout << "this->pos.x: " << this->pos.x << endl;
    206       cout << "this->target.y: " << this->target.y << endl;
    207       cout << "this->target.y: " << this->target.y << endl;
    208       cout << "this->target.toFloat().x: " << this->target.toFloat().y << endl;
    209       cout << "this->target.toFloat().y: " << this->target.toFloat().y << endl;
    210       cout << "posDistance: " << posDistance(this->pos, this->target.toFloat()) << endl;
    211 
    212201      if (posDistance(this->pos, this->target.toFloat()) <= this->range) {
    213          cout << "Stopped chasing" << endl;
    214 
    215202         this->target.x = this->pos.x;
    216203         this->target.y = this->pos.y;
Note: See TracChangeset for help on using the changeset viewer.