Changes in common/Player.cpp [88c0536:7c52498] in network-game


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  • common/Player.cpp

    r88c0536 r7c52498  
    144144   memcpy(buffer+46, &this->range, 4);
    145145
    146    strcpy(buffer+50, this->name.c_str());
     146   strcpy(buffer+46, this->name.c_str());
    147147}
    148148
     
    165165   memcpy(&this->range, buffer+46, 4);
    166166
    167    this->name.assign(buffer+50);
     167   this->name.assign(buffer+46);
    168168}
    169169
     
    199199      this->target.y = mapPlayers[this->targetPlayer].pos.y;
    200200
    201       cout << "Setting target" << endl;
    202       cout << "target id: " << mapPlayers[this->targetPlayer].id << endl;
    203       cout << "cur player id: " << this->id << endl;
    204       cout << "this->pos.x: " << this->pos.x << endl;
    205       cout << "this->pos.x: " << this->pos.x << endl;
    206       cout << "this->target.y: " << this->target.y << endl;
    207       cout << "this->target.y: " << this->target.y << endl;
    208       cout << "this->target.toFloat().x: " << this->target.toFloat().y << endl;
    209       cout << "this->target.toFloat().y: " << this->target.toFloat().y << endl;
    210       cout << "posDistance: " << posDistance(this->pos, this->target.toFloat()) << endl;
    211 
    212201      if (posDistance(this->pos, this->target.toFloat()) <= this->range) {
    213          cout << "Stopped chasing" << endl;
    214 
    215202         this->target.x = this->pos.x;
    216203         this->target.y = this->pos.y;
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