Changes in server/server.cpp [426fb84:7fa452f] in network-game
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
server/server.cpp
r426fb84 r7fa452f 200 200 map<unsigned int, Player*>::iterator it; 201 201 202 time_t timeFinished = time(NULL);203 202 for (it = game->getPlayers().begin(); it != game->getPlayers().end(); it++) { 204 203 Player* p = it->second; … … 212 211 p->losses++; 213 212 da.updatePlayer(p); 214 da.saveGameHistory(p->getId(), winningTeam, game->getBlueScore(), game->getRedScore() , timeFinished);213 da.saveGameHistory(p->getId(), winningTeam, game->getBlueScore(), game->getRedScore()); 215 214 } 216 215 } … … 614 613 memcpy(serverMsg.buffer+12, &numGames, 4); 615 614 for (unsigned int i=0; i<numGames; i++) { 616 memcpy(serverMsg.buffer+16+i*20, &gameHistory[i][0], 4); 617 memcpy(serverMsg.buffer+20+i*20, &gameHistory[i][1], 4); 618 memcpy(serverMsg.buffer+24+i*20, &gameHistory[i][2], 4); 619 memcpy(serverMsg.buffer+28+i*20, &gameHistory[i][3], 4); 620 memcpy(serverMsg.buffer+32+i*20, &gameHistory[i][4], 4); 615 memcpy(serverMsg.buffer+16+i*16, &gameHistory[i][0], 4); 616 memcpy(serverMsg.buffer+20+i*16, &gameHistory[i][1], 4); 617 memcpy(serverMsg.buffer+24+i*16, &gameHistory[i][2], 4); 618 memcpy(serverMsg.buffer+28+i*16, &gameHistory[i][3], 4); 621 619 delete[] gameHistory[i]; 622 620 }
Note:
See TracChangeset
for help on using the changeset viewer.