Changes in common/Player.cpp [7c52498:88c0536] in network-game
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common/Player.cpp
r7c52498 r88c0536 144 144 memcpy(buffer+46, &this->range, 4); 145 145 146 strcpy(buffer+ 46, this->name.c_str());146 strcpy(buffer+50, this->name.c_str()); 147 147 } 148 148 … … 165 165 memcpy(&this->range, buffer+46, 4); 166 166 167 this->name.assign(buffer+ 46);167 this->name.assign(buffer+50); 168 168 } 169 169 … … 199 199 this->target.y = mapPlayers[this->targetPlayer].pos.y; 200 200 201 cout << "Setting target" << endl; 202 cout << "target id: " << mapPlayers[this->targetPlayer].id << endl; 203 cout << "cur player id: " << this->id << endl; 204 cout << "this->pos.x: " << this->pos.x << endl; 205 cout << "this->pos.x: " << this->pos.x << endl; 206 cout << "this->target.y: " << this->target.y << endl; 207 cout << "this->target.y: " << this->target.y << endl; 208 cout << "this->target.toFloat().x: " << this->target.toFloat().y << endl; 209 cout << "this->target.toFloat().y: " << this->target.toFloat().y << endl; 210 cout << "posDistance: " << posDistance(this->pos, this->target.toFloat()) << endl; 211 201 212 if (posDistance(this->pos, this->target.toFloat()) <= this->range) { 213 cout << "Stopped chasing" << endl; 214 202 215 this->target.x = this->pos.x; 203 216 this->target.y = this->pos.y;
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