Changeset 88ebdc8 in opengl-game


Ignore:
Timestamp:
Jul 26, 2019, 6:39:38 PM (5 years ago)
Author:
Dmitry Portnoy <dmitry.portnoy@…>
Branches:
feature/imgui-sdl, master, points-test
Children:
f5d5686
Parents:
eea05dd
git-author:
Dmitry Portnoy <dmitry.portnoy@…> (07/26/19 18:37:23)
git-committer:
Dmitry Portnoy <dmitry.portnoy@…> (07/26/19 18:39:38)
Message:

Update new-game.cpp to use a header-only version of stb_image

Files:
1 deleted
2 edited

Legend:

Unmodified
Added
Removed
  • makefile

    reea05dd r88ebdc8  
    2222# as this well prevent regenerating .o files for unchanged .cpp files
    2323
    24 newgame: new-game.cpp logger.cpp utils.cpp CrashLogger.cpp stb_image.cpp imgui_impl_glfw_gl3.cpp $(IMGUI_FILES)
     24newgame: new-game.cpp logger.cpp utils.cpp CrashLogger.cpp imgui_impl_glfw_gl3.cpp $(IMGUI_FILES)
    2525        $(CC) $^ $(DEP) $(CFLAGS) -o $@
    2626
     
    5555        $(CC) $(CXX_FLAGS) -o $@ $^ $(LIB_FLAGS)
    5656
     57.PHONY: shaders
     58shaders: shaders/shader.vert shaders/shader.frag
     59        cd shaders && ../compile.sh && cd ..
     60
    5761clean:
    5862        rm -f newgame
    5963        rm -f vulkangame
     64        rm -f shaders/*.spv
  • new-game.cpp

    reea05dd r88ebdc8  
     1#define STB_IMAGE_IMPLEMENTATION
    12#include "stb_image.h"
    23
     
    574575   objects.push_back(createShip());
    575576
    576    vector<SceneObject>::iterator obj_it;
    577 
    578577   populateBuffers(objects, shaderBufferInfo, modelGroups, ubo);
    579578
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