Changeset 8aed9c0 in network-game for client/Client
- Timestamp:
- Dec 28, 2013, 2:21:46 PM (11 years ago)
- Branches:
- master
- Children:
- bcfd99a
- Parents:
- 360c0f1
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
client/Client/main.cpp
r360c0f1 r8aed9c0 23 23 #include <map> 24 24 #include <vector> 25 #include <stdexcept> 25 26 26 27 #include <allegro5/allegro.h> … … 880 881 cout << "Received a JOIN_GAME_SUCCESS message" << endl; 881 882 882 string gameName(msg.buffer); 883 game = new Game(gameName, "../../data/map.txt"); 883 string gameName(msg.buffer); 884 885 #if defined WINDOWS 886 game = new Game(gameName, "../../data/map.txt"); 887 #elif defined LINUX 888 game = new Game(gameName, "../data/map.txt"); 889 #endif 890 884 891 cout << "Game name: " << gameName << endl; 885 892
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