Changes in new-game.cpp [19c9338:bc6d8f6] in opengl-game


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  • new-game.cpp

    r19c9338 rbc6d8f6  
    165165 *    -a model matrix
    166166 *    -a selected boolean
    167  * Eventually, maybe also want to store a reference to the correct shader
    168  * or whatever other info I need to properly render it
    169167 *
    170168 * Have an array of face structs
     
    177175 *    -iterate through the faces array
    178176 *    -For each face, it will call faceClicked() with the following params:
    179  *       -Probably a world ray created from the mouse click coordinates
    180177 *       -An array of 3 points representing the face
    181178 *       -The object struct represnting the object the face is a part of
     
    193190
    194191      cout << "x: " << x << ", y: " << y << endl;
     192
     193      // CHECK: Looks good up to here
    195194
    196195      // Since the projection matrix gets applied before the view matrix,
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