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  • graphics-pipeline_vulkan.hpp

    r055750a rcf727ca  
    8888      VkDeviceMemory indexBufferMemory;
    8989
     90      // TODO: THe objects vector isn't used at all in this class, except in the method that returns
     91      // the number of objects. Move this vector and the SceneObject declaration into VulkanGame, esp.
     92      // since I'll be adding other // object-specific fields sich as transforms to SceneObject later
    9093      vector<SceneObject<VertexType>> objects;
    9194
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