characters dialog should not include: # [ ] dialog format (angled brackets should not actually be in the file, but square brackets should): So far, every the npc says and all responses should be in one line. Support for multiline stuff will probably be added later. If a response should end the dialog, the line should say [NULL] Possible triggers are restoring the player's health, giving him an item, etc. All triggers that are not identical should have different numbers. The actual effects are hardcoded. If a response has no associated trigger, leave that line out. # [] % [] % [] % # . . .