source: advance-wars/src/com/medievaltech

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Diff Rev Age Author Log Message
(edit) @bb2fa26   10 years devnull Add a menu for in-game actions.
(edit) @4666fae   13 years devnull Moved many widely used variables to the Static class.
(edit) @331d180   13 years devnull Added the Static class.
(edit) @41c11dd   13 years devnull Added cities to the game, moved the map to a new static class, and …
(edit) @511177b   13 years devnull Added the player class. Forgot to do this before.
(edit) @c3ad11c   13 years devnull Units are now colored based on the player that controls them. The …
(edit) @99433bb   13 years devnull Added Enum.java (forgot to do this before)
(edit) @fea4b77   13 years devnull Implemented turn and support for computer-controller movement of …
(edit) @b660017   13 years devnull Removed the AppState enum and a bunch of code associated with it. This …
(edit) @379005b   13 years devnull Moved all the enums to an Enum.java file.
(edit) @bdd63ba   13 years devnull Clicking on a unit and then clicking on a tile in its range will move …
(edit) @113d7cf   14 years devnull Implemented saving/loading of the map and the units on it. Also did …
(edit) @b23048f   14 years devnull Created new unit classes, updated some basic data, will upload …
(edit) @78d3c6f   14 years devnull Minor changes to Unit and Soldier constructors
(edit) @b97a618   14 years devnull Touching a unit now displays its movement area. Touching a square …
(edit) @6a639f7   14 years devnull Redid something I undid in the last commit.
(edit) @ebaddd9   14 years devnull Added code to draw a unit's possible movement options on the map.
(edit) @5d77d43   14 years devnull merged Unit
(edit) @bbee931   14 years devnull Merge with 4ea71410ecc8df175ca6d416dbdb0f393e2b3431
(edit) @1a1e8c7   14 years devnull Added a basic draw function to Unit and made some other minor code changes.
(add) @abe7b3d   14 years devnull Changed the package names from com.example.* to com.medievaltech.*
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