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View Latest Revision
source:
advance-wars
/
src
/
com
/
medievaltech
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Diff
Rev
Age
Author
Log Message
(edit)
@bb2fa26
10 years
devnull
Add a menu for in-game actions.
(edit)
@4666fae
13 years
devnull
Moved many widely used variables to the Static class.
(edit)
@331d180
13 years
devnull
Added the Static class.
(edit)
@41c11dd
13 years
devnull
Added cities to the game, moved the map to a new static class, and …
(edit)
@511177b
13 years
devnull
Added the player class. Forgot to do this before.
(edit)
@c3ad11c
13 years
devnull
Units are now colored based on the player that controls them. The …
(edit)
@99433bb
13 years
devnull
Added Enum.java (forgot to do this before)
(edit)
@fea4b77
13 years
devnull
Implemented turn and support for computer-controller movement of …
(edit)
@b660017
13 years
devnull
Removed the
AppState
enum and a bunch of code associated with it. This …
(edit)
@379005b
13 years
devnull
Moved all the enums to an Enum.java file.
(edit)
@bdd63ba
13 years
devnull
Clicking on a unit and then clicking on a tile in its range will move …
(edit)
@113d7cf
14 years
devnull
Implemented saving/loading of the map and the units on it. Also did …
(edit)
@b23048f
14 years
devnull
Created new unit classes, updated some basic data, will upload …
(edit)
@78d3c6f
14 years
devnull
Minor changes to Unit and Soldier constructors
(edit)
@b97a618
14 years
devnull
Touching a unit now displays its movement area. Touching a square …
(edit)
@6a639f7
14 years
devnull
Redid something I undid in the last commit.
(edit)
@ebaddd9
14 years
devnull
Added code to draw a unit's possible movement options on the map.
(edit)
@5d77d43
14 years
devnull
merged Unit
(edit)
@bbee931
14 years
devnull
Merge with
4ea71410ecc8df175ca6d416dbdb0f393e2b3431
(edit)
@1a1e8c7
14 years
devnull
Added a basic draw function to Unit and made some other minor code changes.
(add)
@abe7b3d
14 years
devnull
Changed the package names from com.example.* to com.medievaltech.*
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