# # ChangeLog for gamegui in lost-haven # # Generated by Trac 1.5.4 # Sep 19, 2024, 4:12:23 PM Tue, 23 Feb 2021 01:58:57 GMT Dmitry Portnoy [3d64884] * gamegui/Listable.java (modified) * gamegui/ScrollList.java (modified) * main/Creature.java (modified) Fix a bug involving player movement and another involving inventory ... Sun, 07 Jun 2020 15:04:32 GMT Dmitry Portnoy [8edd04e] * .gitignore (modified) * creatures.txt (added) * gamegui/Align.java (added) * gamegui/Animation.java (modified) * gamegui/Button.java (modified) * gamegui/Label.java (modified) * gamegui/Listable.java (modified) * gamegui/Member.java (modified) * gamegui/Menu.java (modified) * gamegui/MultiTextbox.java (modified) * gamegui/ProgressBar.java (modified) * gamegui/RadioButton.java (modified) * gamegui/RadioGroup.java (modified) * gamegui/ScrollBar.java (modified) * gamegui/ScrollList.java (modified) * gamegui/TabbedWindow.java (modified) * gamegui/Textbox.java (modified) * gamegui/Window.java (modified) * images/.DS_Store (deleted) * items.txt (added) * main/Action.java (added) * main/AreaOfEffect.java (added) * main/ArtifactPoint.java (added) * main/AttackSpeed.java (added) * main/AttackType.java (added) * main/Attribute.java (added) * main/AuxState.java (modified) * main/ChangeDamage.java (added) * main/Confuse.java (added) * main/Creature.java (modified) * main/CreatureType.java (modified) * main/Damage.java (added) * main/Direction.java (added) * main/Disable.java (added) * main/Effect.java (added) * main/EffectTimer.java (added) * main/EffectType.java (added) * main/EquippedWeapon.java (added) * main/GameState.java (modified) * main/Gem.java (added) * main/GemType.java (added) * main/Gender.java (modified) * main/Item.java (added) * main/ItemDrop.java (added) * main/ItemType.java (added) * main/Job.java (modified) * main/Land.java (modified) * main/LandType.java (modified) * main/Location.java (modified) * main/LostHavenRPG.java (modified) * main/ManaDrain.java (added) * main/Map.java (modified) * main/MapElement.java (modified) * main/Model.java (added) * main/MoveSpeed.java (added) * main/Penetrate.java (added) * main/Player.java (modified) * main/Point.java (modified) * main/Projectile.java (added) * main/ProjectileSpeed.java (added) * main/RespawnPoint.java (added) * main/Skill.java (added) * main/SpawnPoint.java (modified) * main/Structure.java (modified) * main/StructureType.java (modified) * main/TargetType.java (added) * main/TimedEffect.java (added) * main/Weapon.java (added) * makefile (added) * notes.txt (added) * spawnPoints.txt (added) * structInfo.txt (deleted) * structInfo2.txt (added) Make the decompiled game code compile successfully Sat, 15 Sep 2007 18:34:38 GMT dportnoy [a5b4186] * .classpath (added) * .project (added) * AuxState.java (added) * Creature.java (added) * CreatureType.java (added) * GameState.java (added) * Gender.java (added) * Job.java (added) * Land.java (added) * LandType.java (added) * Location.java (added) * LostHavenRPG.java (added) * Map.java (added) * MapElement.java (added) * Player.java (added) * Point.java (added) * SpawnPoint.java (added) * Structure.java (added) * StructureType.java (added) * gamegui/Animation.java (added) * gamegui/Button.java (added) * gamegui/Label.java (added) * gamegui/Listable.java (added) * gamegui/Member.java (added) * gamegui/Menu.java (added) * gamegui/MultiTextbox.java (added) * gamegui/ProgressBar.java (added) * gamegui/RadioButton.java (added) * gamegui/RadioGroup.java (added) * gamegui/ScrollBar.java (added) * gamegui/ScrollList.java (added) * gamegui/TabbedWindow.java (added) * gamegui/Textbox.java (added) * gamegui/Window.java (added) * images/ArmoredGirl.png (added) * images/ArmoredGuy.png (added) * images/BNW Shirt.png (added) * images/Bag of Gold.png (added) * images/Blue Orb.png (added) * images/BluePedestal.png (added) * images/Cave.png (added) * images/Dagger.png (added) * images/Flaming Trident.png (added) * images/Frame1.png (added) * images/Frame2.png (added) * images/Frame3.png (added) * images/Frame4.png (added) * images/Frame5.png (added) * images/Full Helm.png (added) * images/Ghost.png (added) * images/Ghoul.png (added) * images/Gnoll.png (added) * images/Goblin.png (added) * images/Gold Pile.png (added) * images/Grass.png (added) * images/Gravestone.png (added) * images/HorGrave.png (added) * images/HorPalisade.png (added) * images/House.png (added) * images/Hut.png (added) * images/Large Shield.png (added) * images/LargeTent.png (added) * images/Leather Shirt.png (added) * images/Mace.png (added) * images/Map.bmp (added) * images/Morning Star.png (added) * images/Ocean.png (added) * images/Orc.png (added) * images/Ornate bow.png (added) * images/Patched Leather.png (added) * images/Porcupine.png (added) * images/Power Sword.png (added) * images/PurplePedestal.png (added) * images/Raven.png (added) * images/Red Orb.png (added) * images/RedPedestal.png (added) * images/Ruby.png (added) * images/Small Bow.png (added) * images/Spear.png (added) * images/Studded Leather Armor.png (added) * images/Sword.png (added) * images/Tent.png (added) * images/Torn Leather.png (added) * images/Trees.png (added) * images/VerGrave.png (added) * images/VerPalisade.png (added) * images/Witch Hut.png (added) * images/Witch.png (added) * images/Wolf.png (added) * images/YellowPedestal.png (added) * mapInfo.txt (added) * structInfo.txt (added) [svn r36] Renamed remotely