#
# ChangeLog for gamegui in lost-haven
#
# Generated by Trac 1.5.3
# Feb 23, 2025, 3:17:40 PM

Sun, 07 Jun 2020 15:04:32 GMT Dmitry Portnoy <dmitry.portnoy@…> [8edd04e]
	* .gitignore (modified)
	* creatures.txt (added)
	* gamegui/Align.java (added)
	* gamegui/Animation.java (modified)
	* gamegui/Button.java (modified)
	* gamegui/Label.java (modified)
	* gamegui/Listable.java (modified)
	* gamegui/Member.java (modified)
	* gamegui/Menu.java (modified)
	* gamegui/MultiTextbox.java (modified)
	* gamegui/ProgressBar.java (modified)
	* gamegui/RadioButton.java (modified)
	* gamegui/RadioGroup.java (modified)
	* gamegui/ScrollBar.java (modified)
	* gamegui/ScrollList.java (modified)
	* gamegui/TabbedWindow.java (modified)
	* gamegui/Textbox.java (modified)
	* gamegui/Window.java (modified)
	* images/.DS_Store (deleted)
	* items.txt (added)
	* main/Action.java (added)
	* main/AreaOfEffect.java (added)
	* main/ArtifactPoint.java (added)
	* main/AttackSpeed.java (added)
	* main/AttackType.java (added)
	* main/Attribute.java (added)
	* main/AuxState.java (modified)
	* main/ChangeDamage.java (added)
	* main/Confuse.java (added)
	* main/Creature.java (modified)
	* main/CreatureType.java (modified)
	* main/Damage.java (added)
	* main/Direction.java (added)
	* main/Disable.java (added)
	* main/Effect.java (added)
	* main/EffectTimer.java (added)
	* main/EffectType.java (added)
	* main/EquippedWeapon.java (added)
	* main/GameState.java (modified)
	* main/Gem.java (added)
	* main/GemType.java (added)
	* main/Gender.java (modified)
	* main/Item.java (added)
	* main/ItemDrop.java (added)
	* main/ItemType.java (added)
	* main/Job.java (modified)
	* main/Land.java (modified)
	* main/LandType.java (modified)
	* main/Location.java (modified)
	* main/LostHavenRPG.java (modified)
	* main/ManaDrain.java (added)
	* main/Map.java (modified)
	* main/MapElement.java (modified)
	* main/Model.java (added)
	* main/MoveSpeed.java (added)
	* main/Penetrate.java (added)
	* main/Player.java (modified)
	* main/Point.java (modified)
	* main/Projectile.java (added)
	* main/ProjectileSpeed.java (added)
	* main/RespawnPoint.java (added)
	* main/Skill.java (added)
	* main/SpawnPoint.java (modified)
	* main/Structure.java (modified)
	* main/StructureType.java (modified)
	* main/TargetType.java (added)
	* main/TimedEffect.java (added)
	* main/Weapon.java (added)
	* makefile (added)
	* notes.txt (added)
	* spawnPoints.txt (added)
	* structInfo.txt (deleted)
	* structInfo2.txt (added)

	Make the decompiled game code compile successfully


Sat, 15 Sep 2007 18:34:38 GMT dportnoy <dmp1488@…> [a5b4186]
	* .classpath (added)
	* .project (added)
	* AuxState.java (added)
	* Creature.java (added)
	* CreatureType.java (added)
	* GameState.java (added)
	* Gender.java (added)
	* Job.java (added)
	* Land.java (added)
	* LandType.java (added)
	* Location.java (added)
	* LostHavenRPG.java (added)
	* Map.java (added)
	* MapElement.java (added)
	* Player.java (added)
	* Point.java (added)
	* SpawnPoint.java (added)
	* Structure.java (added)
	* StructureType.java (added)
	* gamegui/Animation.java (added)
	* gamegui/Button.java (added)
	* gamegui/Label.java (added)
	* gamegui/Listable.java (added)
	* gamegui/Member.java (added)
	* gamegui/Menu.java (added)
	* gamegui/MultiTextbox.java (added)
	* gamegui/ProgressBar.java (added)
	* gamegui/RadioButton.java (added)
	* gamegui/RadioGroup.java (added)
	* gamegui/ScrollBar.java (added)
	* gamegui/ScrollList.java (added)
	* gamegui/TabbedWindow.java (added)
	* gamegui/Textbox.java (added)
	* gamegui/Window.java (added)
	* images/ArmoredGirl.png (added)
	* images/ArmoredGuy.png (added)
	* images/BNW Shirt.png (added)
	* images/Bag of Gold.png (added)
	* images/Blue Orb.png (added)
	* images/BluePedestal.png (added)
	* images/Cave.png (added)
	* images/Dagger.png (added)
	* images/Flaming Trident.png (added)
	* images/Frame1.png (added)
	* images/Frame2.png (added)
	* images/Frame3.png (added)
	* images/Frame4.png (added)
	* images/Frame5.png (added)
	* images/Full Helm.png (added)
	* images/Ghost.png (added)
	* images/Ghoul.png (added)
	* images/Gnoll.png (added)
	* images/Goblin.png (added)
	* images/Gold Pile.png (added)
	* images/Grass.png (added)
	* images/Gravestone.png (added)
	* images/HorGrave.png (added)
	* images/HorPalisade.png (added)
	* images/House.png (added)
	* images/Hut.png (added)
	* images/Large Shield.png (added)
	* images/LargeTent.png (added)
	* images/Leather Shirt.png (added)
	* images/Mace.png (added)
	* images/Map.bmp (added)
	* images/Morning Star.png (added)
	* images/Ocean.png (added)
	* images/Orc.png (added)
	* images/Ornate bow.png (added)
	* images/Patched Leather.png (added)
	* images/Porcupine.png (added)
	* images/Power Sword.png (added)
	* images/PurplePedestal.png (added)
	* images/Raven.png (added)
	* images/Red Orb.png (added)
	* images/RedPedestal.png (added)
	* images/Ruby.png (added)
	* images/Small Bow.png (added)
	* images/Spear.png (added)
	* images/Studded Leather Armor.png (added)
	* images/Sword.png (added)
	* images/Tent.png (added)
	* images/Torn Leather.png (added)
	* images/Trees.png (added)
	* images/VerGrave.png (added)
	* images/VerPalisade.png (added)
	* images/Witch Hut.png (added)
	* images/Witch.png (added)
	* images/Wolf.png (added)
	* images/YellowPedestal.png (added)
	* mapInfo.txt (added)
	* structInfo.txt (added)

	[svn r36] Renamed remotely