# # ChangeLog for / in network-game # # Generated by Trac 1.5.4 # Oct 18, 2024, 12:19:15 PM Sun, 24 Feb 2013 01:31:44 GMT dportnoy [7b43385] * common/Message.cpp (modified) * common/Player.cpp (modified) * common/WorldMap.cpp (modified) * server/server.cpp (modified) Smooth player movement now works, albeit poorly. Sun, 24 Feb 2013 01:28:32 GMT dportnoy [ca44f82] * client/Client/Client.vcxproj (modified) * client/Client/Client.vcxproj.filters (modified) * client/Client/main.cpp (modified) * client/makefile (modified) * common/Common.cpp (modified) * common/Common.h (modified) * common/Message.cpp (modified) * common/Message.h (modified) * common/Player.cpp (modified) * common/Player.h (modified) * common/WorldMap.cpp (added) * common/WorldMap.h (added) * data/map.txt (added) * readme.txt (modified) * server/DataAccess.cpp (modified) * server/DataAccess.h (modified) * server/crypt.cpp (deleted) * server/crypt.h (deleted) * server/database.cpp (deleted) * server/database.h (deleted) * server/makefile (modified) * server/server.cpp (modified) Updated files to correctly compile on Windows Sun, 24 Feb 2013 00:10:47 GMT dportnoy [3a79253] * client/Client/main.cpp (modified) Added a map from player ids to players on the client side Sun, 24 Feb 2013 00:09:43 GMT dportnoy [8f85180] * common/Common.cpp (modified) * common/Common.h (modified) * common/Player.cpp (modified) * common/Player.h (modified) * server/server.cpp (modified) Added a method for measuring milliseconds and implemented smooth ... Mon, 18 Feb 2013 19:58:06 GMT dportnoy [66906aa] * server/server.cpp (modified) The server should now smoothly move players to their targets Mon, 18 Feb 2013 19:41:52 GMT dportnoy [f401cac] * common/Player.cpp (modified) * common/WorldMap.cpp (modified) * common/WorldMap.h (modified) * server/server.cpp (modified) Fixed some bugs in the player movement code Mon, 18 Feb 2013 19:00:03 GMT dportnoy [093c141] * client/Client/Client.vcxproj.filters (modified) * client/Client/main.cpp (modified) * common/WorldMap.cpp (modified) * common/WorldMap.h (modified) * data/map.txt (added) Merge branch 'master' of github.com:weretaco/network-game Mon, 18 Feb 2013 18:58:40 GMT dportnoy [60017fc] * common/Common.h (modified) * common/Player.cpp (modified) * common/Player.h (modified) * server/DataAccess.cpp (modified) * server/makefile (modified) * server/server.cpp (modified) Added code for player movement Tue, 12 Feb 2013 20:42:42 GMT dportnoy [384b7e0] * client/Client/Client.vcxproj.filters (modified) * client/Client/main.cpp (modified) * common/WorldMap.cpp (modified) * common/WorldMap.h (modified) * data/map.txt (added) The client displays a small map upon login and lets the user move around Tue, 05 Feb 2013 19:02:32 GMT dportnoy [62ee2ce] * client/Client/Client.vcxproj (modified) * client/Client/Client.vcxproj.filters (modified) * client/Client/main.cpp (modified) * common/Common.h (modified) * common/Player.h (modified) * common/WorldMap.cpp (moved) * common/WorldMap.h (moved) The client shows the map and converts between screen and map coordinates Tue, 05 Feb 2013 15:40:47 GMT dportnoy [60b77d2] * common/Map.cpp (added) * common/Map.h (added) * common/Message.h (modified) * readme.txt (modified) * server/crypt.cpp (deleted) * server/crypt.h (deleted) * server/makefile (modified) Added a Map class Tue, 29 Jan 2013 19:34:29 GMT dportnoy [b128109] * server/DataAccess.cpp (modified) * server/DataAccess.h (modified) * server/makefile (modified) * server/server.cpp (modified) Added MSG_TYPE_PLAYER_MOVE, which allows players to tell the server ... Tue, 29 Jan 2013 19:30:52 GMT dportnoy [5806dc2] * common/Player.cpp (modified) Simplified Player serialization code Tue, 29 Jan 2013 19:19:59 GMT dportnoy [ad5d122] * client/Client/main.cpp (modified) * common/Player.cpp (modified) Fixed a bug with Player serialization Tue, 29 Jan 2013 19:04:22 GMT dportnoy [80b3f94] * common/Player.cpp (modified) Cjamged tje serialize/deserialize functions for Player Tue, 01 Jan 2013 00:58:18 GMT Dmitry Portnoy [88cdae2] * client/Client/main.cpp (modified) * common/Message.h (modified) * common/Player.cpp (modified) The user can now move around the screen by clicking once they're ... Tue, 01 Jan 2013 00:32:30 GMT dportnoy [594d2e9] * server/server.cpp (modified) When a user logs in, the server sends a message with the player info ... Mon, 31 Dec 2012 03:41:26 GMT Dmitry Portnoy [11402be] * client/makefile (modified) Added Common.o to the client makefile Mon, 31 Dec 2012 01:23:50 GMT dportnoy [8a3ef42] * server/server.cpp (modified) Fixed a bug where the server message type wsasn't being set correctly ... Mon, 31 Dec 2012 01:22:06 GMT Dmitry Portnoy [eb8adb1] * client/Client/main.cpp (modified) Added a map from player ids to players to the client Sun, 30 Dec 2012 19:32:04 GMT dportnoy [8f438a5] * common/Message.cpp (modified) Fixed debug messages in Message.cpp Sun, 30 Dec 2012 19:27:10 GMT dportnoy [38b85bb] * common/Message.cpp (modified) Fixed debug messages in Message.cpp Sun, 30 Dec 2012 19:19:04 GMT dportnoy [9c83610] * common/Message.cpp (modified) Added debug messages to Message.cpp Sun, 30 Dec 2012 18:51:48 GMT dportnoy [cee623e] * common/Player.cpp (modified) Fixed a bug in serializing the player name Sun, 30 Dec 2012 18:48:04 GMT dportnoy [3535088] * common/Player.cpp (modified) Fixed some Plauer serialization compilation errors Sun, 30 Dec 2012 18:33:03 GMT dportnoy [1106210] * common/Player.cpp (modified) * server/server.cpp (modified) Changed the player serialization code Sun, 30 Dec 2012 16:38:55 GMT dportnoy [092817a] * server/database.cpp (deleted) * server/database.h (deleted) Revoed some old database test files Sun, 30 Dec 2012 16:38:10 GMT Dmitry Portnoy [0333211] * client/Client/Client.vcxproj (modified) Updated the VC++ client project to use allegro 5.0.8 Thu, 27 Dec 2012 19:04:49 GMT dportnoy [01d0d00] * common/Player.cpp (modified) * common/Player.h (modified) * server/server.cpp (modified) The server now uses a map to store players with player ids as keys Wed, 26 Dec 2012 15:50:53 GMT dportnoy [5066e27] * common/Player.cpp (modified) Appending a null terminator after the player name in the serialize ... Wed, 26 Dec 2012 15:27:08 GMT dportnoy [60776f2] * client/Client/main.cpp (modified) * common/Player.cpp (modified) Changed the client to use serialize/deserialize and added ... Wed, 26 Dec 2012 15:10:05 GMT dportnoy [3b8adee] * common/Player.cpp (modified) * common/Player.h (modified) * server/server.cpp (modified) Added serialize and deserialize methods to Player and modified the ... Tue, 25 Dec 2012 18:59:58 GMT dportnoy [4c202e0] * client/Client/Client.vcxproj (modified) * client/Client/Client.vcxproj.filters (modified) * client/Client/chat.cpp (modified) * client/Client/main.cpp (modified) * common/Common.cpp (modified) * common/Common.h (modified) * common/Player.cpp (modified) * common/Player.h (modified) Added Player to the visual studio project, changed Common to use the ... Tue, 25 Dec 2012 18:27:14 GMT dportnoy [edfd1d0] * client/makefile (modified) * common/Common.cpp (added) * common/Common.h (modified) * common/Message.h (modified) * common/Player.cpp (moved) * common/Player.h (moved) * server/DataAccess.h (modified) * server/makefile (modified) * server/server.cpp (modified) Moved the Player class to the common directory, added a position to ... Mon, 24 Dec 2012 22:31:20 GMT dportnoy [baaf6c8] * client/Client/Client.vcxproj (modified) * client/Client/Client.vcxproj.filters (modified) * client/Client/GuiComponent.h (modified) Added Compiler.h to all gui files, added the font file to the ... Mon, 24 Dec 2012 22:13:43 GMT Dmitry Portnoy [3f5616f] * client/Client/Button.cpp (modified) * client/Client/Textbox.cpp (modified) * client/makefile (modified) Changed the client makefile to use static linking for the allegro ... Sun, 09 Dec 2012 20:59:18 GMT dportnoy [cdb4bec] * client/Client/Client.vcxproj (modified) * client/Client/Client.vcxproj.filters (modified) * client/Client/Textbox.cpp (modified) * client/Client/Textbox.h (modified) * client/Client/main.cpp (modified) * common/Common.h (modified) Merge branch 'master' of github.com:weretaco/network-game Sun, 09 Dec 2012 20:59:08 GMT dportnoy [da692b9] * server/server.cpp (modified) Fixed some minor server bugs Sun, 09 Dec 2012 20:56:45 GMT dportnoy [e607c0f] * client/Client/Client.vcxproj (modified) * client/Client/Client.vcxproj.filters (modified) * client/Client/Textbox.cpp (modified) * client/Client/Textbox.h (modified) * client/Client/main.cpp (modified) * common/Common.h (modified) The client uses nonblocking calls to check for server messages and ... Sun, 09 Dec 2012 16:39:09 GMT dportnoy [581058c] * client/Client/Client.vcxproj (modified) * client/Client/Client.vcxproj.filters (modified) * client/Client/Window.cpp (modified) Merge branch 'master' of github.com:weretaco/network-game Sun, 09 Dec 2012 16:38:38 GMT dportnoy [3b1efcc] * client/Client/main.cpp (modified) * common/Common.h (added) * server/server.cpp (modified) The server sends back an error on failed registration and sends chat ... Mon, 03 Dec 2012 13:31:42 GMT dportnoy [1a1aebd] * client/Client/Client.vcxproj (modified) * client/Client/Client.vcxproj.filters (modified) * client/Client/Window.cpp (modified) Updated client Visual Studio files Mon, 03 Dec 2012 13:18:53 GMT dportnoy [b53c6b3] * client/Client/main.cpp (modified) * client/makefile (modified) * common/Compiler.h (moved) * common/Message.cpp (moved) * common/Message.h (moved) * server/makefile (modified) * server/server.cpp (modified) Capitalized the filenames in common/* Mon, 03 Dec 2012 00:33:35 GMT dportnoy [cbc595d] * server/server.cpp (modified) Changed a few minor things on the server Mon, 03 Dec 2012 00:27:01 GMT dportnoy [41ad8ed] * server/DataAccess.cpp (modified) * server/Player.cpp (modified) * server/Player.h (modified) * server/server.cpp (modified) The server properly handles registration messages Mon, 03 Dec 2012 00:24:23 GMT dportnoy [87b3ee2] * client/.gitignore (modified) * client/Client/Button.cpp (added) * client/Client/Button.h (added) * client/Client/Client.vcxproj (modified) * client/Client/Client.vcxproj.filters (modified) * client/Client/GuiComponent.cpp (added) * client/Client/GuiComponent.h (added) * client/Client/Textbox.cpp (added) * client/Client/Textbox.h (added) * client/Client/Window.cpp (added) * client/Client/Window.h (added) * client/Client/chat.cpp (modified) * client/Client/chat.h (modified) * client/Client/main.cpp (modified) * client/makefile (modified) Created a simple gui for the client Thu, 29 Nov 2012 19:17:44 GMT dportnoy [439f7bc] * client/Client/main.cpp (modified) Client sends a test registration message when the user enters a username Wed, 28 Nov 2012 15:38:24 GMT dportnoy [371ce29] * server/server.cpp (modified) The server now uses nonblocking sockets and sleep to free up cpu usage Tue, 27 Nov 2012 19:03:33 GMT dportnoy [59061f6] * server/DataAccess.cpp (modified) * server/DataAccess.h (modified) * server/Player.cpp (modified) * server/Player.h (modified) * server/server.cpp (modified) Added new data access methods to save and retrieve player data Tue, 27 Nov 2012 16:24:49 GMT dportnoy [36082e8] * server/DataAccess.cpp (added) * server/DataAccess.h (added) * server/makefile (modified) * server/server.cpp (modified) Moved the database code to a new class Tue, 27 Nov 2012 16:03:52 GMT dportnoy [8e540f4] * common/message.h (modified) * server/Player.cpp (moved) * server/Player.h (moved) * server/makefile (modified) * server/server.cpp (modified) Created a separate function for processing error messages, began ... Tue, 27 Nov 2012 15:10:57 GMT dportnoy [2318fff] * common/message.h (modified) Added MSG_TYPE_REGISTER Tue, 27 Nov 2012 03:51:14 GMT dportnoy [73f75c1] * server/player.cpp (modified) * server/player.h (modified) * server/server.cpp (modified) Created findPlayerByAddr and added some more checks on the client ... Mon, 26 Nov 2012 22:18:25 GMT dportnoy [4da5aa3] * client/Client/main.cpp (modified) Created a process message function to handle message received from ... Mon, 26 Nov 2012 21:00:11 GMT dportnoy [a4db787] * client/Client/main.cpp (modified) Remove length check from sendMessage and receiveMessage Mon, 26 Nov 2012 20:31:14 GMT dportnoy [633f42a] * server/server.cpp (modified) Fixed a bug related to a player logging out Mon, 26 Nov 2012 20:30:52 GMT dportnoy [b13b001] * client/Client/main.cpp (modified) Merge branch 'master' of github.com:weretaco/network-game Mon, 26 Nov 2012 20:31:36 GMT dportnoy [ec48e7d] * client/Client/main.cpp (modified) Added a logout state where no messages can be sent. Once the client ... Mon, 26 Nov 2012 20:02:56 GMT dportnoy [171c4fe] * client/Client/main.cpp (modified) * common/message.h (modified) Added a logout message and the ability for the client to save it's ... Mon, 26 Nov 2012 20:02:25 GMT dportnoy [07028b9] * server/server.cpp (modified) The server now accepts and processes logout messages Mon, 26 Nov 2012 19:10:40 GMT dportnoy [d2b411a] * server/server.cpp (modified) Server correctly receives and replies to login and chat messages by ... Mon, 26 Nov 2012 17:55:19 GMT dportnoy [0cc431d] * client/Client/main.cpp (modified) * common/message.h (modified) Added a state to the client and began using message types. Created a ... Mon, 26 Nov 2012 17:45:25 GMT dportnoy [2488852] * client/.gitignore (modified) * common/message.h (modified) * server/.gitignore (modified) * server/makefile (modified) * server/player.cpp (added) * server/player.h (added) * server/server.cpp (modified) Added the player class, added a list of logged-in players, and ... Sun, 25 Nov 2012 01:13:45 GMT dportnoy [6475138] * client/.gitignore (modified) * client/Client/Client.vcxproj (modified) * client/Client/Client.vcxproj.filters (modified) * client/Client/chat.cpp (added) * client/Client/chat.h (added) * client/Client/main.cpp (modified) Added a chat class to encapsulate the server messages and text input Sat, 24 Nov 2012 18:55:37 GMT dportnoy [9a3e6b1] * client/Client/main.cpp (modified) Changed the frontend to a gui implemented using Allegro Sat, 24 Nov 2012 14:55:59 GMT dportnoy [d352805] * client/Client/Client.vcxproj (modified) * client/Client/Client.vcxproj.user (modified) * client/Client/main.cpp (modified) * client/pirulen.ttf (added) Replaced the client with a simple allegro drawing/font demo Sat, 24 Nov 2012 14:52:17 GMT dportnoy [94ebbd9] * client/makefile (added) Merge branch 'master' of github.com:weretaco/network-game Sat, 24 Nov 2012 14:48:40 GMT dportnoy [5e693e8] * client/.gitignore (modified) * client/Client/main.cpp (modified) * client/makefile (added) * common/compiler.h (modified) * common/message.cpp (modified) * common/message.h (modified) Added a makefile for the client and made the WSA functions only work ... Sat, 24 Nov 2012 14:11:41 GMT dportnoy [0dde5da] * client/.gitignore (modified) * client/Client/main.cpp (modified) * common/compiler.h (modified) * common/message.cpp (modified) * common/message.h (modified) Added a makefile for the client and made the WSA functions only work ... Fri, 23 Nov 2012 21:46:33 GMT dportnoy [e08572c] * client/Client/main.cpp (modified) Made the client able to compile on linux Fri, 23 Nov 2012 21:33:32 GMT dportnoy [8efe484] * client/Client/Client.vcxproj.user (modified) * client/Client/main.cpp (modified) Configured the client so it launches proplerly directly from Visual ... Fri, 23 Nov 2012 21:13:44 GMT dportnoy [cb1f288] * server/server.cpp (modified) Fixed a bug with detecting the client Hello message Fri, 23 Nov 2012 21:05:22 GMT dportnoy [6c92572] * client/Client/main.cpp (modified) * common/message.cpp (modified) The client now keeps sending messages until the user quits Fri, 23 Nov 2012 20:52:59 GMT dportnoy [e084950] * common/compiler.h (modified) * common/message.cpp (modified) * common/message.h (modified) * server/makefile (modified) * server/server.cpp (modified) Converted the server to use sendMessage and receiveMessage and it now ... Fri, 23 Nov 2012 18:16:27 GMT dportnoy [d87708d] * common/compiler.h (added) * common/message.cpp (added) Added a compiler header to determine whether a windows or linux ... Fri, 23 Nov 2012 18:12:17 GMT dportnoy [a845faf] * client/Client/Client.vcxproj (modified) * client/Client/Client.vcxproj.filters (modified) * client/Client/main.cpp (modified) * common/message.h (modified) Added a compiler header to determine whether a windows or linux ... Tue, 20 Nov 2012 01:19:44 GMT dportnoy [aee34b9] * client/Client/main.cpp (modified) * readme.txt (modified) Cleaned up the client a bit and made it more c++-like and added to ... Mon, 19 Nov 2012 20:45:48 GMT dportnoy [7d7df47] * client/.gitignore (modified) * client/Client/Client.vcxproj (modified) * client/Client/Client.vcxproj.filters (modified) * client/Client/main.cpp (modified) * common/message.h (added) * readme.txt (added) Added a directory for common code and added basic boost library code ... Mon, 19 Nov 2012 14:51:54 GMT dportnoy [51f5101] * client/.gitignore (modified) * client/Client.suo (deleted) Added client files to gitignore Sun, 18 Nov 2012 22:22:28 GMT dportnoy [1912323] * client/Client.sln (added) * client/Client.suo (added) * client/Client/Client.vcxproj (added) * client/Client/Client.vcxproj.filters (added) * client/Client/Client.vcxproj.user (added) * client/Client/main.cpp (added) Added client files Sun, 18 Nov 2012 21:53:50 GMT dportnoy [ba43374] * client/.gitignore (added) * server/.gitignore (added) Added .gitignore files and a folder for the client Sun, 18 Nov 2012 21:46:31 GMT dportnoy [e3535b3] * server/crypt.cpp (added) * server/crypt.h (added) * server/database.cpp (added) * server/database.h (added) * server/makefile (added) * server/server.cpp (added) Initial commit for server