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@eb2ad4f
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11 years |
dmp1488 |
gameMap removed from client
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@8aed9c0
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11 years |
dmp1488 |
Client compiles under linux
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@3ff2bd7
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11 years |
dmp1488 |
Client updates related to the attack message change
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@f63aa57
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11 years |
dmp1488 |
The old Game window has been completely removed from the client and …
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@cbc70eb
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11 years |
dmp1488 |
A small bit of client code uses curPlayerId instead of searching …
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@cd80d63
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11 years |
dmp1488 |
Issue with players leaving, but not getting removed from games is fixed
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@257de75
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11 years |
dmp1488 |
Removed some debug messages from the client
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@e0fd377
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11 years |
dmp1488 |
Removed global score variables from client, removed the old …
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@9c18cb7
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11 years |
dmp1488 |
Removed error function definition from main.cpp
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@68d94de
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11 years |
dmp1488 |
MessageProcessor now takes a socket and optional output log file as …
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@635ad9b
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11 years |
dmp1488 |
Correction to GameSummary constructor
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@3e44a59
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11 years |
dportnoy |
The client shows a game summary screen when the current game cfinishes
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@58ca135
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11 years |
dmp1488 |
Client handles PROJECTILE and REMOVE_PROJECTILE messages in individual …
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@b8abc90
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11 years |
dmp1488 |
Client sends a START_ATTACK message when a player right-clicks on …
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@686589c
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11 years |
dmp1488 |
The old game screen is no longer accessible by clicking anywhere on …
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@6c9bcdd
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11 years |
dmp1488 |
Client sends flag pickup and drop messages in individual games
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@fef7c69
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11 years |
dmp1488 |
The client sends and processes PLAYER_MOVE messages when in a game and …
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@6012178
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11 years |
dmp1488 |
Client accepts PLAYER_JOIN_GAME messages
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@31b347a
|
11 years |
dportnoy |
When the client receives a PLAYER message, a new PLAYER object is only …
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@e103b51
|
11 years |
dmp1488 |
Client deletes games with no players remaining
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@b4c5b6a
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11 years |
dmp1488 |
PLAYER messages are handled in the NEW_GAME state and players are …
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@53d41ea
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11 years |
dmp1488 |
The lobby has a chat console
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@50643fa
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11 years |
dmp1488 |
Updated the client makefile to work in ubuntu
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@53ba300
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11 years |
dmp1488 |
The client handles MSG_TYPE_LOGOUT messages about other players
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@95ffe57
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11 years |
dmp1488 |
The server now has a map of Player pointers instead of Players and …
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@e6c26b8
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11 years |
dportnoy |
The client dynamically allocates memory for players and passes around …
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@6319311
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11 years |
dportnoy |
Some redfinition issues related to winsock2 are fixed and a few …
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@0693e25
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11 years |
dmp1488 |
The client draws the map and players in individual games
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@03ba5e3
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11 years |
dportnoy |
Added a NEW_GAME screen with a button to leave the game and return to …
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@233e736
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11 years |
dportnoy |
Fixed a client-side map loading bug
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@d519032
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11 years |
dportnoy |
Reorganized the client-side game creation logic
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@803566d
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11 years |
dportnoy |
The client has a new state to handle separate game instances
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@321fbbc
|
11 years |
dportnoy |
Client only stores the game name and number of players of each game
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@2992b1a
|
11 years |
dmp1488 |
The client shows the number of players in each game
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@2ee386d
|
11 years |
dmp1488 |
Clients store the total number of players in each game
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@50e6c7a
|
11 years |
dmp1488 |
The client stores and displays a list of existing games
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@bbebe9c
|
11 years |
dmp1488 |
Clients send game join and creation messages to server and new message …
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@929b4e0
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11 years |
dmp1488 |
The lobby screen has some gui elements and basic functionality
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@85bf1e2
|
11 years |
dportnoy |
Fixed taking/dropping flags, which was broken by the new lobby code
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@1785314
|
11 years |
dmp1488 |
Added a lobby screen to the client where players will create and join games
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@753fa8a
|
11 years |
dmp1488 |
The client now uses the new getAckedMessages method
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@8271c78
|
11 years |
dmp1488 |
The client has basic log files
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@b35b2b2
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11 years |
dmp1488 |
Added a basic ingame debug console
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@297682c
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11 years |
dmp1488 |
Minor code refactoring
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@bc70282
|
11 years |
dmp1488 |
The chat console resets when the user logs out
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@1df6bec
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11 years |
dmp1488 |
Updated the debug and rlease builds for the client VC++ project to …
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@9fe1807
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11 years |
dmp1488 |
Added MessageContainer to the VC++ project
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@eab83af
|
11 years |
dmp1488 |
Client makefile update
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@dee75cc
|
11 years |
dmp1488 |
Remove the Message.h include from several files
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@49da01a
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11 years |
dmp1488 |
Add status messages for login and registration and remove the Message …
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@365e156
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11 years |
dmp1488 |
Added a TextLabel gui element and updated the client to show status …
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@3de664d
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11 years |
dmp1488 |
Client clears acked messages
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@10f6fc2
|
11 years |
dmp1488 |
The client uses MessageProcessor to send/receive messages
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@1f1eb58
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11 years |
dmp1488 |
Added a client release build that uses the release version of allegro
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@f3cf1a5
|
11 years |
dmp1488 |
The client draws all map objects instead of some of them
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@147f662
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11 years |
dmp1488 |
Fix a bug where the entire map wasn't being drawn
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@9b1e12c
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11 years |
dmp1488 |
Increased the size of the client window to 1024x768 and moved around …
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@109e8a3
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11 years |
dmp1488 |
Username and password textbox labels appear on the registration page
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@5c95436
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11 years |
dmp1488 |
Add a RadioButtonList gui control to the client, re-organize the …
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@5a5f131
|
11 years |
dmp1488 |
Dead players aren't drawn
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@032e550
|
11 years |
dmp1488 |
Add some more debug info
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@8c74150
|
11 years |
dmp1488 |
The client processes PROJECTILE and REMOVE_PROJECTILE messages and …
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@fbcfc35
|
11 years |
dmp1488 |
Add the Projectile class to the client project and add a list of …
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@b978503
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11 years |
dmp1488 |
Minor changes
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@e1f78f5
|
11 years |
dmp1488 |
START_ATTACK and ATTACK message types have been added and the client …
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@d09fe76
|
11 years |
dmp1488 |
The client displays a player's health and class
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@15efb4e
|
11 years |
dmp1488 |
The client processes SCORE messages and displays the score
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@4926168
|
11 years |
dmp1488 |
The client sends a PICKUP_FLAG message when S is pressed
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@a6066e8
|
11 years |
dmp1488 |
Players are the color of their team instead of always being red
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@7511a2b
|
11 years |
dmp1488 |
Resolved a bug where objects with duplicate ids were getting created
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|
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@626e5b0
|
11 years |
dmp1488 |
The client sends a DROP_FLAG message when the user presses D
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@2df63d6
|
11 years |
dmp1488 |
Objects that are picked up by players get removed from the map
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@b81cea1
|
11 years |
dmp1488 |
Fix a bug that prevents the player from moving anywhere
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|
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@45b2750
|
11 years |
dmp1488 |
Clients can now process MSG_TYPE_OBJECT messages
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@6e66ffd
|
11 years |
dmp1488 |
Add functions to the WorldMap class to allow the server to notify …
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@cc1c6c1
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11 years |
dmp1488 |
Updated the client to use structures instead of objects
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|
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@a78c387
|
11 years |
dmp1488 |
Picking up flags works correctly now
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|
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@7d91bbe
|
11 years |
dmp1488 |
Fixed a syntax error in the client
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|
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@7efed11
|
11 years |
dmp1488 |
Removed the draw method from the Player class to avoid an allegro …
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@d436ac4
|
11 years |
dmp1488 |
Modified the player class to include the team and whether the player …
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@227baaa
|
12 years |
dmp1488 |
Fixed some syntax errors related to the player move method
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@a1a3bd5
|
12 years |
dmp1488 |
Made client changes for smooth player movement, changed the player …
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@054b50b
|
12 years |
dmp1488 |
Removed some unused client code and made the client update player …
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@3d81c0d
|
12 years |
dmp1488 |
Removed some print statements
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@ca44f82
|
12 years |
dmp1488 |
Updated files to correctly compile on Windows
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@3a79253
|
12 years |
dmp1488 |
Added a map from player ids to players on the client side
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|
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@384b7e0
|
12 years |
dmp1488 |
The client displays a small map upon login and lets the user move around
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|
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@62ee2ce
|
12 years |
dmp1488 |
The client shows the map and converts between screen and map coordinates
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@ad5d122
|
12 years |
dmp1488 |
Fixed a bug with Player serialization
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|
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@88cdae2
|
12 years |
dmp1488 |
The user can now move around the screen by clicking once they're …
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@11402be
|
12 years |
dmp1488 |
Added Common.o to the client makefile
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|
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@eb8adb1
|
12 years |
dmp1488 |
Added a map from player ids to players to the client
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|
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@0333211
|
12 years |
dmp1488 |
Updated the VC++ client project to use allegro 5.0.8
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@60776f2
|
12 years |
dmp1488 |
Changed the client to use serialize/deserialize and added …
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@4c202e0
|
12 years |
dmp1488 |
Added Player to the visual studio project, changed Common to use the …
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@edfd1d0
|
12 years |
dmp1488 |
Moved the Player class to the common directory, added a position to …
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@baaf6c8
|
12 years |
dmp1488 |
Added Compiler.h to all gui files, added the font file to the project, …
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@3f5616f
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12 years |
dmp1488 |
Changed the client makefile to use static linking for the allegro …
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@e607c0f
|
12 years |
dmp1488 |
The client uses nonblocking calls to check for server messages and …
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@581058c
|
12 years |
dmp1488 |
Merge branch 'master' of github.com:weretaco/network-game
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