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@85da778
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10 years |
dmp1488 |
Convert the client to use the PlayerTeam enum
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@7fa452f
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10 years |
dmp1488 |
Change the player team variable so that 0 means no team, 1 means blue …
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@306758e
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10 years |
dmp1488 |
Remove the serverSide argument from Game::addPlayer() since it's no …
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@c666518
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10 years |
dmp1488 |
Move handleGameEvents and handlePlayers events from the Game class to …
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@53643ca
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10 years |
dmp1488 |
Server loads user profile and game history info from the database, …
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@ea17281
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10 years |
dmp1488 |
Game.addPlayer takes a boolean to indicate wheter it runs on the …
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@64a1f4e
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11 years |
dmp1488 |
Game.addPlayer reset all the player's stats as well
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@99cf349
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11 years |
dmp1488 |
When a player starts moving, the server clears that player's target player
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@7f884ea
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11 years |
dmp1488 |
Map-related structs are now outside of the WorldMap class
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@0678d60
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11 years |
dmp1488 |
All server warnings have been fixed and the WorldMap class has a new …
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@5b92307
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11 years |
dmp1488 |
id and targetPlayer are now both private members of the Player class …
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@d05c484
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11 years |
dmp1488 |
Some game-specific functions moved from server.cpp to the Game class …
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@c9f6a1c
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11 years |
dmp1488 |
New GameSummary class for storing game results
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@45734ff
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11 years |
dmp1488 |
The Game class stores a list of projectiles present in that game
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@1d96513
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11 years |
dmp1488 |
Game class includes projectile list
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@ce2bb87
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11 years |
dmp1488 |
A player can pick up an opponent's flag in an individual game
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@402cf86
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11 years |
dmp1488 |
The server checks player movement in individual games and stops …
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@0129700
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11 years |
dmp1488 |
The Game class validates player movement on the server side
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@373089e
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11 years |
dmp1488 |
The server compiles
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@6319311
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11 years |
dportnoy |
Some redfinition issues related to winsock2 are fixed and a few …
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@0693e25
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11 years |
dmp1488 |
The client draws the map and players in individual games
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@ab8fd40
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11 years |
dmp1488 |
The server can process LEAVE_GAME messages
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@233e736
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11 years |
dportnoy |
Fixed a client-side map loading bug
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@b48ef09
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11 years |
dmp1488 |
New message types and server code for creating and joining games
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@b92e6a7
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11 years |
dmp1488 |
The Game class now has a WorldMap. When a client creates or joins a …
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@321fbbc
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11 years |
dportnoy |
Client only stores the game name and number of players of each game
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@2ee386d
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11 years |
dmp1488 |
Clients store the total number of players in each game
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@99afbb8
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11 years |
dmp1488 |
The server keeps track of games and adds players to them
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@f419b09
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11 years |
dmp1488 |
Added a Game class and new messages types for creating, joining, and …
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