# # ChangeLog for common/Message.cpp in network-game # # Generated by Trac 1.5.4 # Sep 19, 2024, 9:31:57 PM Sat, 25 May 2013 01:45:54 GMT dportnoy [b07eeac] * common/Common.cpp (modified) * common/Common.h (modified) * common/Message.cpp (modified) * server/server.cpp (modified) Players pick up flags when they get close to the flag objects, not ... Sun, 24 Feb 2013 01:31:44 GMT dportnoy [7b43385] * common/Message.cpp (modified) * common/Player.cpp (modified) * common/WorldMap.cpp (modified) * server/server.cpp (modified) Smooth player movement now works, albeit poorly. Sun, 30 Dec 2012 19:32:04 GMT dportnoy [8f438a5] * common/Message.cpp (modified) Fixed debug messages in Message.cpp Sun, 30 Dec 2012 19:27:10 GMT dportnoy [38b85bb] * common/Message.cpp (modified) Fixed debug messages in Message.cpp Sun, 30 Dec 2012 19:19:04 GMT dportnoy [9c83610] * common/Message.cpp (modified) Added debug messages to Message.cpp Mon, 03 Dec 2012 13:18:53 GMT dportnoy [b53c6b3] * client/Client/main.cpp (modified) * client/makefile (modified) * common/Compiler.h (moved) * common/Message.cpp (moved) * common/Message.h (moved) * server/makefile (modified) * server/server.cpp (modified) Capitalized the filenames in common/*