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source:
network-game
/
common
/
MessageContainer.h
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Diff
Rev
Age
Author
Log Message
(edit)
@453087e
11 years
dmp1488
PLAYER_JOIN_GAME messages, rather than PLAYER ones, are now sent to …
(edit)
@e6c26b8
11 years
dportnoy
The client dynamically allocates memory for players and passes around …
(edit)
@373089e
11 years
dmp1488
The server compiles
(edit)
@6319311
11 years
dportnoy
Some redfinition issues related to winsock2 are fixed and a few …
(edit)
@7d8d5d3
11 years
dmp1488
Renamed JOIN_GAME_INFO to JOIN_GAME_SUCCESS
(edit)
@b48ef09
11 years
dmp1488
New message types and server code for creating and joining games
(edit)
@bbebe9c
11 years
dmp1488
Clients send game join and creation messages to server and new message …
(edit)
@f419b09
11 years
dmp1488
Added a Game class and new messages types for creating, joining, and …
(edit)
@b35b2b2
11 years
dmp1488
Added a basic ingame debug console
(add)
@46d6469
11 years
dmp1488
Some bug fixes for
MessageProcessor
.
MessageContainer
is now in its …
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