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source:
network-game
/
common
/
MessageContainer.h
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Diff
Rev
Age
Author
Log Message
(edit)
@13a8212
9 years
dmp1488
In the
MessageContainer
, add a field for when the message was …
(edit)
@d58e3c3
10 years
dmp1488
When a clients fails to create a game, send a CREATE_GAME_FAILURE …
(edit)
@fd9cdb5
10 years
dmp1488
Add new player profile screen, accessible from the lobby, which shows …
(edit)
@cb5a021
10 years
dmp1488
Client sends a new START_GAME message to start a game from the game lobby
(edit)
@e98426d
10 years
dmp1488
New JOIN_GAME message that client sends to server to indicate …
(edit)
@34bd549
10 years
dmp1488
Make client compile on a Mac
(edit)
@06fc7f7
11 years
dmp1488
getMsgTypeString is now defined in
MessageContainer
.cpp and the …
(edit)
@9bfc1cb
11 years
dmp1488
The ATTACK message has been removed and the START_ATTACK message has …
(edit)
@e62b56c
11 years
dmp1488
The code that processes player movement, attacks, and flag captures …
(edit)
@453087e
11 years
dmp1488
PLAYER_JOIN_GAME messages, rather than PLAYER ones, are now sent to …
(edit)
@e6c26b8
11 years
dportnoy
The client dynamically allocates memory for players and passes around …
(edit)
@373089e
11 years
dmp1488
The server compiles
(edit)
@6319311
11 years
dportnoy
Some redfinition issues related to winsock2 are fixed and a few …
(edit)
@7d8d5d3
11 years
dmp1488
Renamed JOIN_GAME_INFO to JOIN_GAME_SUCCESS
(edit)
@b48ef09
11 years
dmp1488
New message types and server code for creating and joining games
(edit)
@bbebe9c
11 years
dmp1488
Clients send game join and creation messages to server and new message …
(edit)
@f419b09
11 years
dmp1488
Added a Game class and new messages types for creating, joining, and …
(edit)
@b35b2b2
11 years
dmp1488
Added a basic ingame debug console
(add)
@46d6469
11 years
dmp1488
Some bug fixes for
MessageProcessor
.
MessageContainer
is now in its …
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