# # ChangeLog for common/MessageProcessor.cpp in network-game # # Generated by Trac 1.5.4 # Sep 19, 2024, 9:50:34 PM Tue, 16 Jul 2013 00:22:20 GMT dportnoy [9557f92] * common/MessageProcessor.cpp (modified) Fixed cleanAckedMessages so it compiles on linux as well Mon, 15 Jul 2013 23:55:32 GMT dportnoy [af713bc] * common/MessageProcessor.cpp (modified) Fix a bug in cleanAckedMessages Mon, 15 Jul 2013 00:14:43 GMT dportnoy [198cf2d] * common/MessageProcessor.cpp (modified) * common/MessageProcessor.h (modified) * server/server.cpp (modified) MessageProcessor handles receiving multiple ACKs for the same message Sun, 14 Jul 2013 21:22:38 GMT dportnoy [9b5d30b] * common/Message.cpp (modified) * common/Message.h (modified) * common/MessageProcessor.cpp (modified) * common/MessageProcessor.h (modified) * server/server.cpp (modified) Moved server message sending/receiving into MessageProcessor Sun, 14 Jul 2013 18:44:29 GMT dportnoy [5a64bea] * common/Message.h (modified) * common/MessageProcessor.cpp (modified) * common/MessageProcessor.h (modified) Completed initial version of MessageProcessor Sun, 14 Jul 2013 16:09:08 GMT dportnoy [1a3c42d] * common/MessageProcessor.cpp (added) * common/MessageProcessor.h (added) Added the skeleton MessageProcessor class