source: network-game/common/WorldMap.h

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Diff Rev Age Author Log Message
(edit) @7f884ea   11 years dmp1488 Map-related structs are now outside of the WorldMap class
(edit) @0678d60   11 years dmp1488 All server warnings have been fixed and the WorldMap class has a new …
(edit) @9ba9b96   11 years dmp1488 All ids should now be unsigned ints
(edit) @6319311   11 years dportnoy Some redfinition issues related to winsock2 are fixed and a few …
(edit) @e4c60ba   11 years dmp1488 Players can turn in flags they have picked up to their own flag sites
(edit) @e487381   11 years dmp1488 The server removes objects from its map when they are picked up by …
(edit) @5f868c0   11 years dmp1488 Added partial server support for new messages for sending item info
(edit) @6e66ffd   11 years dmp1488 Add functions to the WorldMap class to allow the server to notify …
(edit) @05051c7   12 years dmp1488 Added support for objects that can be at any pixel on the map, not …
(edit) @e76055f   12 years dmp1488 The server now checks if a player got close enough to a flag to pick it up
(edit) @a1a3bd5   12 years dmp1488 Made client changes for smooth player movement, changed the player …
(edit) @f401cac   12 years dmp1488 Fixed some bugs in the player movement code
(edit) @384b7e0   12 years dmp1488 The client displays a small map upon login and lets the user move around
(add) @62ee2ce   12 years dmp1488 The client shows the map and converts between screen and map coordinates
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