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# ChangeLog for data in network-game
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# Generated by Trac 1.5.3
# Jan 23, 2025, 8:55:07 AM

Fri, 20 Dec 2013 01:41:49 GMT dportnoy <dmp1488@…> [402cf86]
	* common/Game.cpp (modified)
	* common/Game.h (modified)
	* data/map.txt (modified)
	* server/server.cpp (modified)

	The server checks player movement in individual games and stops ...


Sun, 23 Jun 2013 17:12:36 GMT dportnoy <dmp1488@…> [b650f8a]
	* common/WorldMap.cpp (modified)
	* data/map.txt (modified)

	Increased the map size


Tue, 23 Apr 2013 01:31:54 GMT dportnoy <dmp1488@…> [a1a3bd5]
	* client/Client/main.cpp (modified)
	* common/Player.cpp (modified)
	* common/Player.h (modified)
	* common/WorldMap.cpp (modified)
	* common/WorldMap.h (modified)
	* data/map.txt (modified)

	Made client changes for smooth player movement, changed the player ...


Tue, 12 Feb 2013 20:42:42 GMT dportnoy <dmp1488@…> [384b7e0]
	* client/Client/Client.vcxproj.filters (modified)
	* client/Client/main.cpp (modified)
	* common/WorldMap.cpp (modified)
	* common/WorldMap.h (modified)
	* data/map.txt (added)

	The client displays a small map upon login and lets the user move
	around